1SDL_JoyButtonEvent(3) SDL API Reference SDL_JoyButtonEvent(3)
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6 SDL_JoyButtonEvent - Joystick button event structure
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9 typedef struct{
10 Uint8 type;
11 Uint8 which;
12 Uint8 button;
13 Uint8 state;
14 } SDL_JoyButtonEvent;
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17 type SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP
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19 which Joystick device index
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21 button Joystick button index
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23 state SDL_PRESSED or SDL_RELEASED
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26 SDL_JoyButtonEvent is a member of the SDL_Event union and is used when
27 an event of type SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP is reported.
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29 A SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP event occurs when ever a user
30 presses or releases a button on a joystick. The field which is the
31 index of the joystick that reported the event and button is the index
32 of the button (for a more detailed explaination see the Joystick sec‐
33 tion). state is the current state or the button which is either
34 SDL_PRESSED or SDL_RELEASED.
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37 SDL_Event, Joystick Functions, SDL_JoystickEventState, SDL_JoystickGet‐
38 Button
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42SDL Tue 11 Sep 2001, 22:59 SDL_JoyButtonEvent(3)