1SDL_WM_GrabInput(3) SDL API Reference SDL_WM_GrabInput(3)
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6 SDL_WM_GrabInput - Grabs mouse and keyboard input.
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9 #include "SDL.h"
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11 SDL_GrabMode SDL_WM_GrabInput(SDL_GrabMode mode);
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14 Grabbing means that the mouse is confined to the application window,
15 and nearly all keyboard input is passed directly to the application,
16 and not interpreted by a window manager, if any.
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18 When mode is SDL_GRAB_QUERY the grab mode is not changed, but the cur‐
19 rent grab mode is returned.
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21 typedef enum {
22 SDL_GRAB_QUERY,
23 SDL_GRAB_OFF,
24 SDL_GRAB_ON
25 } SDL_GrabMode;
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28 The current/new SDL_GrabMode.
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32SDL Tue 11 Sep 2001, 23:01 SDL_WM_GrabInput(3)