1r3.in.ascii(1) Grass User's Manual r3.in.ascii(1)
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6 r3.in.ascii - Convert a 3D ASCII raster text file into a (binary) 3D
7 raster map layer
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10 raster3d, voxel, import
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13 r3.in.ascii
14 r3.in.ascii help
15 r3.in.ascii input=name output=name [nv=string] [type=string] [pre‐
16 cision=string] [compression=string] [tiledimension=XxYxZ]
17 [--overwrite] [--verbose] [--quiet]
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19 Flags:
20 --overwrite
21 Allow output files to overwrite existing files
22
23 --verbose
24 Verbose module output
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26 --quiet
27 Quiet module output
28
29 Parameters:
30 input=name
31 Ascii raster map to be imported
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33 output=name
34 Name for output raster3d map
35
36 nv=string
37 String representing NULL value data cell (use 'none' if no such
38 value)
39 Default: none
40
41 type=string
42 Data type used in the output file
43 Options: default,double,float
44 Default: default
45
46 precision=string
47 Precision used in the output file (default, max, or 0 to 52)
48 Default: default
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50 compression=string
51 The compression method used in the output file
52 Options: default,rle,none
53 Default: default
54
55 tiledimension=XxYxZ
56 The dimensions of the tiles used in the output file
57 Default: default
58
60 Convert a 3D ASCII raster text file into a (binary) 3D raster map
61 layer.
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63 Parameters:
64 type
65 Data type used in the output file
66 Options: default, double, float
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68 precision
69 Precision used in the output file
70 Options: default, max, 0-52
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72 compression
73 Note that the none option only specifies that neither LZW nor
74 RLE is used for compression. It does not turn off the compres‐
75 sion all together. G3D does not support non-compressed files.
76 Options: default, rle, none
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78 tiledimension
79 The dimension of the tiles used in the output file. The format
80 is: XxYxZ
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82 nv
83 Specifies which value to convert to NULL-value. If the speci‐
84 fied value is none, no conversion is performed. Default is
85 none.
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87 input
88 Path and name of ASCII file to be imported
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90 output
91 Name of the G3D output map
92
94 The format for the ASCII file:
95 north: floating point
96 south: floating point
97 east: floating point
98 west: floating point
99 top: floating point
100 bottom: floating point
101 rows: integer
102 cols: integer
103 levels: integer
104 This header is followed by the cell values in floating point format
105 organized in rows with constant col and level coordinate. The rows are
106 organized by constant level coordinate. Individual cell values are sep‐
107 arated by space or CR.
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109 NOTE: Currently, after the file has been imported, the stored values
110 are compared with the original data. This feature is used to find bugs
111 in the library at an early stage and will be turned off as soon as con‐
112 fidence has built up.
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115 4x3x2 sample. Note lower-left (SW) corner of the bottom level comes
116 first! This array format, where EW is preserved but NS is flipped, is
117 sometimes known as "ij" coordinates. This is opposite to r.in.ascii's
118 format, which places the SW corner at the beginning of the last row of
119 data.
120 north: 3.0
121 south: 0.0
122 east: 4.0
123 west: 0.0
124 top: 2.0
125 bottom: 0.0
126 rows: 3
127 cols: 4
128 levels: 2
129 x1,y1,z1 x2,y1,z1 x3,y1,z1 x4,y1,z1
130 x1,y2,z1 x2,y2,z1 x3,y2,z1 x4,y2,z1
131 x1,y3,z1 x2,y3,z1 x3,y3,z1 x4,y3,z1
132 x1,y1,z2 x2,y1,z2 x3,y1,z2 x4,y1,z2
133 x1,y2,z2 x2,y2,z2 x3,y2,z2 x4,y2,z2
134 x1,y3,z2 x2,y3,z2 x3,y3,z2 x4,y3,z2
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137 Sample ASCII voxel map with one layer and several rows and columns
138 (Spearfish area):
139 north: 4925010.000000
140 south: 4924890.000000
141 east: 596760.000000
142 west: 596610.000000
143 top: 1.000000
144 bottom: 0.000000
145 rows: 4
146 cols: 5
147 levels: 1
148 1204.74 1204.48 1204.19 1203.81 1203.39
149 1203.89 1203.67 1203.34 1202.98 1202.43
150 1203.05 1202.80 1202.51 1202.11 1201.48
151 1202.10 1201.92 1201.62 1201.27 1200.68
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155 Roman Waupotitsch, Michael Shapiro, Helena Mitasova, Bill Brown, Lubos
156 Mitas, Jaro Hofierka
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159 r.in.ascii, r3.out.ascii, v.to.rast3
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161 Last changed: $Date: 2006-10-16 14:20:14 +0200 (Mon, 16 Oct 2006) $
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163 Full index
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165 © 2003-2008 GRASS Development Team
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169GRASS 6.3.0 r3.in.ascii(1)