1ALLEGRO_JOYSTICK_STATE(3) Library Functions Manual ALLEGRO_JOYSTICK_STATE(3)
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6 ALLEGRO_JOYSTICK_STATE
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9 #include <allegro5/allegro.h>
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11 typedef struct ALLEGRO_JOYSTICK_STATE ALLEGRO_JOYSTICK_STATE;
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14 This is a structure that is used to hold a “snapshot” of a joystick's
15 axes and buttons at a particular instant. All fields public and read-
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18 struct {
19 float axis[num_axes]; // -1.0 to 1.0
20 } stick[num_sticks];
21 int button[num_buttons]; // 0 to 32767
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24 al_get_joystick_state(3)
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28Allegro reference manual ALLEGRO_JOYSTICK_STATE(3)