1ALLEGRO_TRANSFORM(3) Library Functions Manual ALLEGRO_TRANSFORM(3)
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6 ALLEGRO_TRANSFORM
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9 #include <allegro5/allegro.h>
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11 typedef struct ALLEGRO_TRANSFORM ALLEGRO_TRANSFORM;
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14 Defines the generic transformation type, a 4x4 matrix. 2D transforms
15 use only a small subsection of this matrix, namely the top left 2x2
16 matrix, and the right most 2x1 matrix, for a total of 6 values.
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18 Fields:
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20 ยท m - A 4x4 float matrix
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24Allegro reference manual ALLEGRO_TRANSFORM(3)