1destroy_rle_sprite(3)           Allegro manual           destroy_rle_sprite(3)
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NAME

6       destroy_rle_sprite  -  Destroys an RLE sprite. Allegro game programming
7       library.
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SYNOPSIS

10       #include <allegro.h>
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13       void destroy_rle_sprite(RLE_SPRITE *sprite);
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DESCRIPTION

16       Destroys   an   RLE   sprite   structure   previously    returned    by
17       get_rle_sprite().   If  you  pass a NULL pointer this function won't do
18       anything. Use this once you are done with an RLE sprite to avoid memory
19       leaks in your program.
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SEE ALSO

23       get_rle_sprite(3)
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27Allegro                          version 4.2.3           destroy_rle_sprite(3)
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