1destroy_sample(3)               Allegro manual               destroy_sample(3)
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NAME

6       destroy_sample - Destroys a sample structure when you are done with it.
7       Allegro game programming library.
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SYNOPSIS

10       #include <allegro.h>
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13       void destroy_sample(SAMPLE *spl);
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DESCRIPTION

16       Destroys a sample structure when you are done with it. It  is  safe  to
17       call  this even when the sample might be playing, because it checks and
18       will kill it off if it is active. Use this to  avoid  memory  leaks  in
19       your program.
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SEE ALSO

23       load_sample(3), exsample(3)
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27Allegro                          version 4.2.3               destroy_sample(3)
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