1exdata(3)                       Allegro manual                       exdata(3)
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NAME

6       exdata  - Accessing the contents of datafiles. Allegro game programming
7       library.
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SYNOPSIS

10       #include <allegro.h>
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13       Example exdata
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DESCRIPTION

16       This program demonstrates how to access  the  contents  of  an  Allegro
17       datafile  (created  by the grabber utility). The example loads the file
18       `example.dat', then blits a bitmap and shows a  font,  both  from  this
19       datafile.
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SEE ALSO

23       DATAFILE(3),  END_OF_MAIN(3),  allegro_error(3), allegro_init(3), alle‐
24       gro_message(3),      blit(3),       font(3),       install_keyboard(3),
25       load_datafile(3),    makecol(3),    readkey(3),    replace_filename(3),
26       screen(3),  set_color_conversion(3),  set_gfx_mode(3),  set_palette(3),
27       textout_ex(3), unload_datafile(3)
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31Allegro                          version 4.2.3                       exdata(3)
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