1fade_out_range(3) Allegro manual fade_out_range(3)
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6 fade_out_range - Gradually fades a part of the palette to black. Alle‐
7 gro game programming library.
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10 #include <allegro.h>
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13 void fade_out_range(int speed, int from, int to);
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16 Gradually fades a part of the palette from the current palette to a
17 black screen. The speed is from 1 (the slowest) up to 64 (instanta‐
18 neous). This routine only affects colors between from and to (inclu‐
19 sive: pass 0 and 255 to fade the entire palette).
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21 Note that this function will block your game while the fade is in
22 effect, and it won't work right visually if you are not in an 8 bit
23 color depth resolution.
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27 fade_out(3)
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31Allegro version 4.2.3 fade_out_range(3)