1fixadd(3) Allegro manual fixadd(3)
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6 fixadd - Safe function to add fixed point numbers clamping overflow.
7 Allegro game programming library.
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10 #include <allegro.h>
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13 fixed fixadd(fixed x, fixed y);
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16 Although fixed point numbers can be added with the normal '+' integer
17 operator, that doesn't provide any protection against overflow. If
18 overflow is a problem, you should use this function instead. It is
19 slower than using integer operators, but if an overflow occurs it will
20 set `errno' and clamp the result, rather than just letting it wrap.
21 Example:
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23 fixed result;
24 /* This will put 5035 into `result'. */
25 result = fixadd(itofix(5000), itofix(35));
26 /* Sets `errno' and puts -32768 into `result'. */
27 result = fixadd(itofix(-31000), itofix(-3000));
28 ASSERT(!errno); /* This will fail. */
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31 Returns the clamped result of adding `x' to `y', setting `errno' to
32 ERANGE if there was an overflow.
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36 fixsub(3), fixmul(3), fixdiv(3)
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40Allegro version 4.2.3 fixadd(3)