1load_tga(3) Allegro manual load_tga(3)
2
3
4
6 load_tga - Loads a TGA bitmap from a file. Allegro game programming
7 library.
8
10 #include <allegro.h>
11
12
13 BITMAP *load_tga(const char *filename, RGB *pal);
14
16 Loads a 256-color, 15-bit hicolor, 24-bit truecolor, or 32-bit true‐
17 color+alpha TGA file.
18
20 Returns a pointer to the bitmap or NULL on error. Remember that you are
21 responsible for destroying the bitmap when you are finished with it to
22 avoid memory leaks.
23
24
26 load_bitmap(3)
27
28
29
30Allegro version 4.2.3 load_tga(3)