1mouse_callback(3) Allegro manual mouse_callback(3)
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6 mouse_callback - User specified mouse callback. Allegro game program‐
7 ming library.
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10 #include <allegro.h>
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13 extern void (*mouse_callback)(int flags);
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16 Called by the interrupt handler whenever the mouse moves or one of the
17 buttons changes state. This function must be in locked memory, and must
18 execute _very_ quickly! It is passed the event flags that triggered the
19 call, which is a bitmask containing any of the values MOUSE_FLAG_MOVE,
20 MOUSE_FLAG_LEFT_DOWN, MOUSE_FLAG_LEFT_UP, MOUSE_FLAG_RIGHT_DOWN,
21 MOUSE_FLAG_RIGHT_UP, MOUSE_FLAG_MIDDLE_DOWN, MOUSE_FLAG_MIDDLE_UP, and
22 MOUSE_FLAG_MOVE_Z. Note that even if the mouse has more than three but‐
23 tons, only the first three can be trapped using a callback.
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29 install_mouse(3)
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33Allegro version 4.2.3 mouse_callback(3)