1open_fli(3) Allegro manual open_fli(3)
2
3
4
6 open_fli, open_memory_fli - Makes a FLI file open and ready for play‐
7 ing. Allegro game programming library.
8
10 #include <allegro.h>
11
12
13 int open_fli(const char *filename);
14
15 int open_memory_fli(const void *fli_data);
16
18 Open FLI files ready for playing, reading the data from disk or memory
19 respectively. Information about the current FLI is held in the global
20 variables fli_bitmap and fli_palette, which you can use if this func‐
21 tion succeeds. However, you can only have one animation open at a time.
22 Example:
23
24 if (open_fli("intro.fli") == FLI_ERROR)
25 abort_on_error("Error playing intro");
26
28 Returns FLI_OK on success, FLI_ERROR if something went wrong, like try‐
29 ing to open another FLI file without closing the previous one.
30
31
33 close_fli(3), next_fli_frame(3), fli_bitmap(3), fli_palette(3)
34
35
36
37Allegro version 4.2.3 open_fli(3)