1SDL::Surface(3) User Contributed Perl Documentation SDL::Surface(3)
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6 SDL::Surface - a SDL perl extension
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9 use SDL::Surface;
10 $image = new SDL::Surface(-name=>"yomama.jpg");
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13 The "SDL::Surface" module encapsulates the SDL_Surface* structure, and
14 many of its ancillatory functions. Not only is it a workhorse of the
15 OO Layer, it is the base class for the "SDL::App" class.
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18 SDL_SWSURFACE SDL_HWSURFACE
19 SDL_ASYNCBLIT SDL_ANYFORMAT
20 SDL_HWPALETTE SDL_DOUBLEBUF
21 SDL_FULLSCREEN SDL_OPENGL
22 SDL_OPENGLBLIT SDL_RESIZEABLE
23 SDL_NOFRAME SDL_SRCCOLORKEY
24 SDL_RLEACCEL SDL_SRCALPHA
25 SDL_PREALLOC
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28 new (-name => 'foo.png')
29 The "SDL::Surface" class can be instantiated in a number of different
30 ways. If support for the SDL_image library was included when SDL_perl
31 was compiled, the easiest way to create a new surface is to use the
32 "SDL::Surface::new" method with the "-name" option. This will load the
33 image from the file and return an object encapsulating the
34 SDL_Surface*.
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36 new (-from => $buffer, ... )
37 If the contents of the new Surface is already in memory,
38 "SDL::Surface::new" may be called with the "-from" option to create an
39 image from that section of memory. This method takes the following
40 additional parameters:
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42 · -width the width of the image in pixels
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44 · -height the height of the image in pixels
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46 · -depth the number of bits per pixel
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48 · -pitch the number of bytes per line
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50 · -Rmask an optional bitmask for red
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52 · -Gmask an optional bitmask for green
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54 · -Bmask an optional bitmask for green
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56 · -Amask an optional bitmask for alpha
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58 new ( -flags => SDL_SWSURFACE, ... )
59 Finally, "SDL::Suface::new" may be invoked with the "-flags" option, in
60 a similar fashion to the "-from" directive. This invocation takes the
61 same additional options as "-from" with the exception of "-pitch" which
62 is ignored. This method returns a new, blank, SDL::Surface option with
63 any of the following flags turned on:
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65 · SWSURFACE() a non-accelerated surface
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67 · HWSURFACE() a hardware accelerated surface
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69 · SRCCOLORKEY() a surface with a transperant color
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71 · SRCALPHA() an alpha blended, translucent surface
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73 flags ()
74 "SDL::Surface::flags" returns the flags with which the surface was
75 initialized.
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77 palette ()
78 "SDL::Surface::palette" currently returns a SDL_Palette*, this may
79 change in future revisions.
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81 bpp ()
82 "SDL::Surface::bpp" returns the bits per pixel of the surface
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84 bytes_per_pixel ()
85 "SDL::Surface::bytes_per_pixel" returns the bytes per pixel of the
86 surface
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88 Rshift ()
89 "SDL::Surface::Rshift" returns the bit index of the red field for the
90 surface's pixel format
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92 Gshift ()
93 "SDL::Surface::Gshift" returns the bit index of the green field for the
94 surface's pixel format
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96 Bshift ()
97 "SDL::Surface::Bshift" returns the bit index of the blue field for the
98 surface's pixel format
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100 Ashift ()
101 "SDL::Surface::Ashift" returns the bit index of the alpha field for the
102 surface's pixel format
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104 Rmask ()
105 "SDL::Surface::Rmask" returns the bit mask for the red field for teh
106 surface's pixel format
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108 Gmask ()
109 "SDL::Surface::Gmask" returns the bit mask for the green field for teh
110 surface's pixel format
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112 Bmask ()
113 "SDL::Surface::Bmask" returns the bit mask for the blue field for teh
114 surface's pixel format
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116 Amask ()
117 "SDL::Surface::Amask" returns the bit mask for the alpha field for teh
118 surface's pixel format
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120 color_key ()
121 "SDL::Surface::color_key" returns the current color key for the image,
122 which can be set with the "SDL::Surface::set_color_key" method. Before
123 calling "SDL::Surface::color_key" on a image, you should fist call
124 "SDL::Surface::display_format" to convert it to the same format as the
125 display. Failure to do so will result in failure to apply the correct
126 color_key.
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128 alpha ()
129 "SDL::Surface::alpha" returns the current alpha value for the image,
130 which can be set with the "SDL::Surface::set_alpha" method.
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132 width ()
133 "SDL::Surface::width" returns the width in pixels of the surface
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135 height ()
136 "SDL::Surface::height" returns the height in pixels of the surface
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138 pitch ()
139 "SDL::Surface::pitch" returns the width of a surface's scanline in
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142 pixels ()
143 "SDL::Surface::pixels" returns a Uint8* to the image's pixel data.
144 This is not inherently useful within perl, though may be used to pass
145 image data to user provided C functions.
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147 pixel (x,y,[color])
148 "SDL::Surface::pixel" will set the color value of the pixel at (x,y) to
149 the given color if provided. "SDL::Surface::pixel" returns a
150 SDL::Color object for the color value of the pixel at (x,y) after any
151 possible modifications.
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153 fill (rect,color)
154 "SDL::Surface::fill" will fill the given SDL::Rect rectangle with the
155 specified SDL::Color This function optionally takes a SDL_Rect* and a
156 SDL_Color*
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158 lockp ()
159 "SDL::Surface::lockp" returns true if the surface must be locked
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161 lock ()
162 "SDL::Surface::lock" places a hardware lock if necessary, preventing
163 access to the surface's memory
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165 unlock ()
166 "SDL::Surface::unlock" removes any hardware locks, enabling blits
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168 update ( rects...)
169 "SDL::Surface::update" takes one or more SDL::Rect's which determine
170 which sections of the image are to be updated. This option is only
171 useful on the appliaction surface.
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173 flip ()
174 "SDL::Surface::flip" updates the full surface, using a double buffer if
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177 blit (srect,dest,drect)
178 "SDL::Surface::blit" blits the current surface onto the destination
179 surface, according to the provided rectangles. If a rectangle is 0,
180 then the full surface is used.
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182 set_colors (start,colors...)
183 "SDL::Surface::set_colors" updates the palette starting at index
184 "start" with the supplied colors. The colors may either be SDL::Color
185 objects or SDL_Color* from the low level C-style API.
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187 set_color_key (flag,pixel) or (flag,x,y)
188 "SDL::Surface::set_color_key" sets the blit flag, usually
189 SDL_SRCCOLORKEY, to the specified SDL::Color object. Optional a
190 SDL_Color* may be passed.
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192 set_alpha (flag,alpha)
193 "SDL::Surface::set_alpha" sets the opacity of the image for alpha
194 blits. "alpha" takes a value from 0x00 to 0xff.
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196 display_format ()
197 "SDL::Surface::display_format" converts the surface to the same format
198 as the current screen.
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200 rgb () "SDL::Surface::rgb" converts the surface to a 24 bit rgb format
201 regardless of the initial format.
202 rgba () "SDL::Surface::rgba" converts the surface to a 32 bit rgba format
203 regarless of the initial format.
204 print (x,y,text...)
205 "SDL::Surface::print" renders the text using the current font onto the
206 image. This option is only supported for with SDL_image and SFont.
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208 save_bmp (filename)
209 "SDL::Surface::save_bmp" saves the surface to filename in Windows BMP
210 format.
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212 video_info ()
213 "SDL::Surface::video_info" returns a hash describing the current state
214 of the video hardware.
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217 David J. Goehrig
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220 perl SDL::App SDL::Color SDL::Palette SDL::Rect
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224perl v5.12.0 2010-05-06 SDL::Surface(3)