1SDL::Surface(3) User Contributed Perl Documentation SDL::Surface(3)
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6 SDL::Surface - Graphic surface structure
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9 Core, Video, Structure
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12 use SDL;
13 use SDL::Video;
14 use SDL::Surface;
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16 # Create the main surface (display)
17 SDL::init(SDL_INIT_VIDEO);
18 my $display = SDL::Video::set_video_mode(640, 480, 16, SDL_SWSURFACE);
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20 # Create other surfaces attached to the $display.
21 my $surface = SDL::Surface->new(SDL_ASYNCBLIT | SDL_HWSURFACE, 640, 480, 16, 0, 0, 0, 0);
22 my $surface2 = SDL::Surface->new_from($surface, 100, 100, 8, 0, 0, 0, 0);
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25 An "SDL_Surface" defines a surfaceangular area of pixels.
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28 The constants for SDL::Surface belong to SDL::Video, under the export
29 tag of ':surface'.
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31 SDL_ASYNCBLIT
32 Use asynchronous blit if possible
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34 SDL_SWSURFACE
35 Store in system memory
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37 SDL_HWSURFACE
38 Store in video memory
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41 new
42 my $surface = SDL::Surface->new(
43 $flags, $width, $height, $depth, $Rmask, $Gmask, $Bmask, $Amask
44 );
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46 The constructor creates a new surface with the specified parameter
47 values.
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49 The four mask values are the bits that the channel will ignore. For
50 example, an Rmask of 0xFF will ignore that channel completely, making
51 everything on the surface more green/blue.
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53 new_from
54 my $surface = SDL::Surface->new_from(
55 $surface, $width, $height, $depth, $Rmask, $Gmask, $Bmask, $Amask
56 );
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58 The constructor creates a new surface with the specified parameter
59 values. The flags are taken from the specified $surface.
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61 w
62 my $w = $surface->w;
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64 Returns the width of the surface. SDL::Surface width is defined at
65 construction so this is read-only.
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67 h
68 my $h = $surface->h;
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70 Returns the height of the surface. SDL::Surface height is defined at
71 construction so this is read-only.
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73 format
74 my $format = $surface->format;
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76 The format of the pixels stored in the surface. See SDL::PixelFormat
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78 pitch
79 my $pitch = $surface->pitch;
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81 The scanline length in bytes.
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84 Disclaimer: The following methods can be very slow, making them
85 suitable for creating surfaces, but not for animations
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87 get_pixel
88 my $pixel = $surface->get_pixel( $offset )
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90 Returns the numeric pixel value for the given $offset. The pixel value
91 depends on current pixel format.
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93 Note: For surfaces with a palette (1 byte per pixel) the palette index
94 is returned instead of color values.
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96 set_pixels
97 $surface->set_pixels( $offset, $value );
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99 Sets the pixel $value to the given $offset. The pixel value must fit
100 the pixel format of the surface.
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102 Note: For surfaces with a palette (1 byte per pixel) the palette index
103 must be passed instead of color values.
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105 Example:
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107 sub putpixel {
108 my ($x, $y, $color) = @_;
109 $display->set_pixels( $x + $y * $display->w, $color);
110 }
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112 See also examples/pixel_operations/sols/ch02.pl!
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114 get_pixels_ptr
115 my $ptr = $surface->get_pixels_ptr;
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117 Returns a reference to the surface's pixels.
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120 SDL, SDL::PixelFormat, SDL::Video, SDL::Rect
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123 See "AUTHORS" in SDL.
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127perl v5.32.0 2020-07-28 SDL::Surface(3)