1al_lock_bitmap_region(3) al_lock_bitmap_region(3)
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6 al_lock_bitmap_region - Allegro 5 API
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9 #include <allegro5/allegro.h>
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11 ALLEGRO_LOCKED_REGION *al_lock_bitmap_region(ALLEGRO_BITMAP *bitmap,
12 int x, int y, int width, int height, int format, int flags)
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15 Like al_lock_bitmap(3), but only locks a specific area of the bitmap.
16 If the bitmap is a video bitmap, only that area of the texture will be
17 updated when it is unlocked. Locking only the region you indend to
18 modify will be faster than locking the whole bitmap.
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20 Note: Using the ALLEGRO_LOCK_WRITEONLY with a blocked pixel for‐
21 mat (i.e. formats for which al_get_pixel_block_width(3) or
22 al_get_pixel_block_height(3) do not return 1) requires you to
23 have the region be aligned to the block width for optimal per‐
24 formance. If it is not, then the function will have to lock the
25 region with the ALLEGRO_LOCK_READWRITE instead in order to pad
26 this region with valid data.
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29 ALLEGRO_LOCKED_REGION(3), ALLEGRO_PIXEL_FORMAT(3), al_unlock_bitmap(3)
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33Allegro reference manual al_lock_bitmap_region(3)