1al_use_shader(3) al_use_shader(3)
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6 al_use_shader - Allegro 5 API
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9 #include <allegro5/allegro.h>
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11 bool al_use_shader(ALLEGRO_SHADER *shader)
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14 Uses the shader for subsequent drawing operations on the current target
15 bitmap. Pass NULL to stop using any shader on the current target bit‐
16 map.
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18 Returns true on success. Otherwise returns false, e.g. because the
19 shader is incompatible with the target bitmap.
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22 5.1.6
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25 al_destroy_shader(3), al_set_shader_sampler(3),
26 al_set_shader_matrix(3), al_set_shader_int(3), al_set_shader_float(3),
27 al_set_shader_bool(3), al_set_shader_int_vector(3),
28 al_set_shader_float_vector(3)
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32Allegro reference manual al_use_shader(3)