1d_slider_proc(3) Allegro manual d_slider_proc(3)
2
3
4
6 d_slider_proc - Dialog procedure implementing a slider control object.
7 Allegro game programming library.
8
10 #include <allegro.h>
11
12
13 int d_slider_proc(int msg, DIALOG *d, int c);
14
16 A slider control object. This object holds a value in d2, in the range
17 from 0 to d1. It will display as a vertical slider if h is greater than
18 or equal to w, otherwise it will display as a horizontal slider. The dp
19 field can contain an optional bitmap to use for the slider handle, and
20 dp2 can contain an optional callback function, which is called each
21 time d2 changes. The callback function should have the following proto‐
22 type:
23
24 int function(void *dp3, int d2);
25
26 The d_slider_proc object will return the value of the callback func‐
27 tion.
28
29
31 exgui(3), exrgbhsv(3)
32
33
34
35Allegro version 4.4.2 d_slider_proc(3)