1rotate_sprite_v_flip_lit(3)     Allegro manual     rotate_sprite_v_flip_lit(3)
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NAME

6       rotate_sprite_v_flip_lit  -  Rotates  and  flips a sprite. Allegro game
7       programming library.
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SYNOPSIS

10       #include <allegro.h>
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13       void rotate_sprite_v_flip_lit(BITMAP *bmp, BITMAP *sprite, int  x,  int
14       y, fixed angle);
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DESCRIPTION

17       Like  rotate_sprite_lit, but flips the image vertically before rotating
18       it.  To flip horizontally, use this routine but add itofix(128) to  the
19       angle.  To  flip  in  both  directions,  use  rotate_sprite()  and  add
20       itofix(128) to its angle.
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SEE ALSO

24       rotate_sprite_lit(3),               rotate_scaled_sprite_v_flip_lit(3),
25       pivot_sprite_v_flip_lit(3),          pivot_scaled_sprite_v_flip_lit(3),
26       exsprite(3)
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30Allegro                          version 4.4.2     rotate_sprite_v_flip_lit(3)
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