1GLREADBUFFER(3G) [FIXME: manual] GLREADBUFFER(3G)
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6 glReadBuffer, glNamedFramebufferReadBuffer - select a color buffer
7 source for pixels
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10 void glReadBuffer(GLenum mode);
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12 void glNamedFramebufferReadBuffer(GLuint framebuffer, GLenum mode);
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15 framebuffer
16 Specifies the name of the framebuffer object for
17 glNamedFramebufferReadBuffer function.
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19 mode
20 Specifies a color buffer. Accepted values are GL_FRONT_LEFT,
21 GL_FRONT_RIGHT, GL_BACK_LEFT, GL_BACK_RIGHT, GL_FRONT, GL_BACK,
22 GL_LEFT, GL_RIGHT, and the constants GL_COLOR_ATTACHMENTi.
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25 glReadBuffer specifies a color buffer as the source for subsequent
26 glReadPixels(), glCopyTexImage1D(), glCopyTexImage2D(),
27 glCopyTexSubImage1D(), glCopyTexSubImage2D(), and glCopyTexSubImage3D()
28 commands. mode accepts one of twelve or more predefined values. In a
29 fully configured system, GL_FRONT, GL_LEFT, and GL_FRONT_LEFT all name
30 the front left buffer, GL_FRONT_RIGHT and GL_RIGHT name the front right
31 buffer, and GL_BACK_LEFT and GL_BACK name the back left buffer. Further
32 more, the constants GL_COLOR_ATTACHMENTi may be used to indicate the
33 ith color attachment where i ranges from zero to the value of
34 GL_MAX_COLOR_ATTACHMENTS minus one.
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36 Nonstereo double-buffered configurations have only a front left and a
37 back left buffer. Single-buffered configurations have a front left and
38 a front right buffer if stereo, and only a front left buffer if
39 nonstereo. It is an error to specify a nonexistent buffer to
40 glReadBuffer.
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42 mode is initially GL_FRONT in single-buffered configurations and
43 GL_BACK in double-buffered configurations.
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45 For glReadBuffer, the target framebuffer object is that bound to
46 GL_READ_FRAMEBUFFER. For glNamedFramebufferReadBuffer, framebuffer must
47 either be zero or the name of the target framebuffer object. If
48 framebuffer is zero, then the default read framebuffer is affected.
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51 GL_INVALID_ENUM is generated if mode is not one of the twelve (or more)
52 accepted values.
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54 GL_INVALID_OPERATION is generated if mode specifies a buffer that does
55 not exist.
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57 GL_INVALID_OPERATION is generated by glNamedFramebufferReadBuffer if
58 framebuffer is not zero or the name of an existing framebuffer object.
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61 glGet() with argument GL_READ_BUFFER
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64 ┌─────────────────────────────┬───────────────────────────────────────────────────────────────────────┐
65 │ │ OpenGL Version │
66 ├─────────────────────────────┼─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┤
67 │Function │ 2.0 │ 2.1 │ 3.0 │ 3.1 │ 3.2 │ 3.3 │ 4.0 │ 4.1 │ 4.2 │ 4.3 │ 4.4 │ 4.5 │
68 │/ │ │ │ │ │ │ │ │ │ │ │ │ │
69 │Feature │ │ │ │ │ │ │ │ │ │ │ │ │
70 │Name │ │ │ │ │ │ │ │ │ │ │ │ │
71 ├─────────────────────────────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
72 │glNamedFramebufferReadBuffer │ - │ - │ - │ - │ - │ - │ - │ - │ - │ - │ - │ ✔ │
73 ├─────────────────────────────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
74 │glReadBuffer │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │
75 └─────────────────────────────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘
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78 glCopyTexImage1D(), glCopyTexImage2D(), glCopyTexSubImage1D(),
79 glCopyTexSubImage2D(), glCopyTexSubImage3D(), glDrawBuffer(),
80 glReadPixels()
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83 Copyright © 1991-2006 Silicon Graphics, Inc. Copyright © 2011-2014
84 Khronos Group. This document is licensed under the SGI Free Software B
85 License. For details, see http://oss.sgi.com/projects/FreeB/.
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88 Copyright © 1991-2006 Silicon Graphics, Inc.
89 Copyright © 2011-2014 Khronos Group
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93[FIXME: source] 07/13/2018 GLREADBUFFER(3G)