1GLREADBUFFER(3G) GLREADBUFFER(3G)
2
3
4
6 glReadBuffer - select a color buffer source for pixels
7
8
10 void glReadBuffer( GLenum mode )
11
12
14 mode Specifies a color buffer. Accepted values are GL_FRONT_LEFT,
15 GL_FRONT_RIGHT, GL_BACK_LEFT, GL_BACK_RIGHT, GL_FRONT, GL_BACK,
16 GL_LEFT, GL_RIGHT, and GL_AUXi, where i is between 0 and
17 GL_AUX_BUFFERS -1.
18
20 glReadBuffer specifies a color buffer as the source for subsequent
21 glReadPixels, glCopyTexImage1D, glCopyTexImage2D, glCopyTexSubImage1D,
22 glCopyTexSubImage2D, glCopyTexSubImage3D, and glCopyPixels commands.
23 mode accepts one of twelve or more predefined values. (GL_AUX0 through
24 GL_AUX3 are always defined.) In a fully configured system, GL_FRONT,
25 GL_LEFT, and GL_FRONT_LEFT all name the front left buffer,
26 GL_FRONT_RIGHT and GL_RIGHT name the front right buffer, and
27 GL_BACK_LEFT and GL_BACK name the back left buffer.
28
29 Nonstereo double-buffered configurations have only a front left and a
30 back left buffer. Single-buffered configurations have a front left and
31 a front right buffer if stereo, and only a front left buffer if non‐
32 stereo. It is an error to specify a nonexistent buffer to
33 glReadBuffer.
34
35 mode is initially GL_FRONT in single-buffered configurations, and
36 GL_BACK in double-buffered configurations.
37
39 GL_INVALID_ENUM is generated if mode is not one of the twelve (or more)
40 accepted values.
41
42 GL_INVALID_OPERATION is generated if mode specifies a buffer that does
43 not exist.
44
45 GL_INVALID_OPERATION is generated if glReadBuffer is executed between
46 the execution of glBegin and the corresponding execution of glEnd.
47
49 glGet with argument GL_READ_BUFFER
50
52 glCopyPixels(3G), glCopyTexImage1D(3G), glCopyTexImage2D(3G),
53 glCopyTexSubImage1D(3G), glCopyTexSubImage2D(3G),
54 glCopyTexSubImage3D(3G), glDrawBuffer(3G), glReadPixels(3G)
55
56
57
58 GLREADBUFFER(3G)