1open_fli(3) Allegro manual open_fli(3)
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6 open_fli, open_memory_fli - Makes a FLI file open and ready for play‐
7 ing. Allegro game programming library.
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10 #include <allegro.h>
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13 int open_fli(const char *filename);
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15 int open_memory_fli(const void *fli_data);
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18 Open FLI files ready for playing, reading the data from disk or memory
19 respectively. Information about the current FLI is held in the global
20 variables fli_bitmap and fli_palette, which you can use if this func‐
21 tion succeeds. However, you can only have one animation open at a time.
22 Example:
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24 if (open_fli("intro.fli") == FLI_ERROR)
25 abort_on_error("Error playing intro");
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28 Returns FLI_OK on success, FLI_ERROR if something went wrong, like try‐
29 ing to open another FLI file without closing the previous one.
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33 close_fli(3), next_fli_frame(3), fli_bitmap(3), fli_palette(3)
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37Allegro version 4.4.2 open_fli(3)