1GLMINMAX(3G) OpenGL Manual GLMINMAX(3G)
2
3
4
6 glMinmax - define minmax table
7
9 void glMinmax(GLenum target, GLenum internalformat, GLboolean sink);
10
12 target
13 The minmax table whose parameters are to be set. Must be GL_MINMAX.
14
15 internalformat
16 The format of entries in the minmax table. Must be one of GL_ALPHA,
17 GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE,
18 GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16,
19 GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2,
20 GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4,
21 GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_R3_G3_B2,
22 GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16,
23 GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2,
24 GL_RGBA12, or GL_RGBA16.
25
26 sink
27 If GL_TRUE, pixels will be consumed by the minmax process and no
28 drawing or texture loading will take place. If GL_FALSE, pixels
29 will proceed to the final conversion process after minmax.
30
32 When GL_MINMAX is enabled, the RGBA components of incoming pixels are
33 compared to the minimum and maximum values for each component, which
34 are stored in the two-element minmax table. (The first element stores
35 the minima, and the second element stores the maxima.) If a pixel
36 component is greater than the corresponding component in the maximum
37 element, then the maximum element is updated with the pixel component
38 value. If a pixel component is less than the corresponding component in
39 the minimum element, then the minimum element is updated with the pixel
40 component value. (In both cases, if the internal format of the minmax
41 table includes luminance, then the R color component of incoming pixels
42 is used for comparison.) The contents of the minmax table may be
43 retrieved at a later time by calling glGetMinmax(). The minmax
44 operation is enabled or disabled by calling glEnable() or glDisable(),
45 respectively, with an argument of GL_MINMAX.
46
47 glMinmax redefines the current minmax table to have entries of the
48 format specified by internalformat. The maximum element is initialized
49 with the smallest possible component values, and the minimum element is
50 initialized with the largest possible component values. The values in
51 the previous minmax table, if any, are lost. If sink is GL_TRUE, then
52 pixels are discarded after minmax; no further processing of the pixels
53 takes place, and no drawing, texture loading, or pixel readback will
54 result.
55
57 glMinmax is present only if ARB_imaging is returned when glGetString()
58 is called with an argument of GL_EXTENSIONS.
59
61 GL_INVALID_ENUM is generated if target is not one of the allowable
62 values.
63
64 GL_INVALID_ENUM is generated if internalformat is not one of the
65 allowable values.
66
67 GL_INVALID_OPERATION is generated if glMinmax is executed between the
68 execution of glBegin() and the corresponding execution of glEnd().
69
71 glGetMinmaxParameter()
72
74 glGetMinmax(), glResetMinmax()
75
77 Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed
78 under the SGI Free Software B License. For details, see
79 http://oss.sgi.com/projects/FreeB/.
80
82 opengl.org
83
84
85
86opengl.org 07/13/2018 GLMINMAX(3G)