1Math::PlanePath::KnightUSspeirraClo(n3t)ributed Perl DocMuamtehn:t:aPtliaonnePath::KnightSpiral(3)
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6 Math::PlanePath::KnightSpiral -- integer points around a square, by
7 chess knight moves
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10 use Math::PlanePath::KnightSpiral;
11 my $path = Math::PlanePath::KnightSpiral->new;
12 my ($x, $y) = $path->n_to_xy (123);
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15 This path traverses the plane by an infinite "knight's tour" in the
16 form of a square spiral.
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18 ...
19 21 4 9 14 19 2
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21 10 15 20 3 8 28 1
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23 5 22 1 18 13 <- Y=0
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25 16 11 24 7 2 27 1
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27 23 6 17 12 25 2
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29 26
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31 ^
32 -2 -1 X=0 1 2 3
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34 Each step is a chess knight's move 1 across and 2 along, or vice versa.
35 The pattern makes 4 cycles on a 2-wide path around a square before
36 stepping outwards to do the same again to a now bigger square. The
37 above sample shows the first 4-cycle around the central 1, then
38 stepping out at 26 and beginning to go around the outside of the 5x5
39 square.
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41 An attractive traced out picture of the path can be seen at the
42 following page (quarter way down under "Open Knight's Tour"),
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44 <http://www.borderschess.org/KTart.htm>
45 <http://www.borderschess.org/KTinfinity.gif>
46 <http://www.borderschess.org/Infinite.gif>
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48 See math-image to draw the path lines too.
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51 See "FUNCTIONS" in Math::PlanePath for behaviour common to all path
52 classes.
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54 "$path = Math::PlanePath::KnightSpiral->new ()"
55 Create and return a new knight spiral object.
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57 "($x,$y) = $path->n_to_xy ($n)"
58 Return the X,Y coordinates of point number $n on the path.
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60 For "$n < 1" the return is an empty list, it being considered the
61 path starts at 1.
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63 "$n = $path->xy_to_n ($x,$y)"
64 Return the point number for coordinates "$x,$y". $x and $y are
65 each rounded to the nearest integer, which has the effect of
66 treating each N in the path as centred in a square of side 1, so
67 the entire plane is covered.
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70 This Knight's tour is in Sloane's OEIS following the Knight spiral and
71 giving the resulting X,Y location by the "SquareSpiral" numbering.
72 There's eight forms for 4 rotations and spiralling the same or opposite
73 directions.
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75 <http://oeis.org/A068608> (etc)
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77 permutations
78 A068608 same knight and square spiral directions
79 A068609 rotate 90 degrees
80 A068610 rotate 180 degrees
81 A068611 rotate 270 degrees
82 A068612 rotate 180 degrees, spiral opp dir (X negate)
83 A068613 rotate 270 degrees, spiral opp dir
84 A068614 spiral opposite direction (Y negate)
85 A068615 rotate 90 degrees, spiral opp dir (X,Y transpose)
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87 See examples/knights-oeis.pl for a sample program printing the values
88 of A068608.
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91 Math::PlanePath, Math::PlanePath::SquareSpiral
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94 <http://user42.tuxfamily.org/math-planepath/index.html>
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97 Copyright 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017 Kevin Ryde
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99 This file is part of Math-PlanePath.
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101 Math-PlanePath is free software; you can redistribute it and/or modify
102 it under the terms of the GNU General Public License as published by
103 the Free Software Foundation; either version 3, or (at your option) any
104 later version.
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106 Math-PlanePath is distributed in the hope that it will be useful, but
107 WITHOUT ANY WARRANTY; without even the implied warranty of
108 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
109 General Public License for more details.
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111 You should have received a copy of the GNU General Public License along
112 with Math-PlanePath. If not, see <http://www.gnu.org/licenses/>.
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116perl v5.28.0 2017-12-03 Math::PlanePath::KnightSpiral(3)