1SDL_Rect(3) SDL API Reference SDL_Rect(3)
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6 SDL_Rect - Defines a rectangular area
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9 typedef struct{
10 Sint16 x, y;
11 Uint16 w, h;
12 } SDL_Rect;
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15 x, y Position of the upper-left corner of the rectangle
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17 w, h The width and height of the rectangle
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20 A SDL_Rect defines a rectangular area of pixels. It is used by
21 SDL_BlitSurface to define blitting regions and by several other video
22 functions.
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25 SDL_BlitSurface, SDL_UpdateRect
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29SDL Tue 11 Sep 2001, 23:01 SDL_Rect(3)