1XkbAllocGeomColors(3) XKB FUNCTIONS XkbAllocGeomColors(3)
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6 XkbAllocGeomColors - Allocate geometry colors
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9 Status XkbAllocGeomColors (XkbGeometryPtr geom, int num_needed);
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12 - geom geometry for which colors should be allocated
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14 - num_needed
15 number of new colors required
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18 Xkb provides a number of functions to allocate and free subcomponents
19 of a keyboard geometry. Use these functions to create or modify key‐
20 board geometries. Note that these functions merely allocate space for
21 the new element(s), and it is up to you to fill in the values explic‐
22 itly in your code. These allocation functions increase sz_* but never
23 touch num_* (unless there is an allocation failure, in which case they
24 reset both sz_* and num_* to zero). These functions return Success if
25 they succeed, BadAlloc if they are not able to allocate space, or Bad‐
26 Value if a parameter is not as expected.
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28 XkbAllocGeomColors allocates space for num_needed colors and adds them
29 to the specified geometry geom. A color name is a string whose inter‐
30 pretation is not specified by Xkb. All other geometry data structures
31 refer to colors using their indices in this global list or pointers to
32 colors in this list.
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35 BadAlloc Unable to allocate storage
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37 BadValue An argument is out of range
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41X Version 11 libX11 1.6.7 XkbAllocGeomColors(3)