1sopwith(6) Games Manual sopwith(6)
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6 sopwith - classic aerial combat shoot em up game
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10 sopwith [ -n | -s | -c | -l | -j host ] [-f] [-glevel] [-2] [-x] [-q]
11 [-p] [-e]
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15 Sopwith is a classic 1980s shoot 'em up originally developed by BMB
16 CompuScience. This modern port is a derivative of the original source
17 code released by its original author, David L. Clark. This port can run
18 using the LibSDL and Gtk+ libraries to display on screen. Features
19 include emulation of the original PC speaker sound effects using digi‐
20 tal sound output, working networking and various extra features that
21 were included by the author in the released sources.
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25 As of version 1.7.3, audio is disabled by default. Audio can be
26 enabled using the -p switch. Once you're in the game, you will also
27 have to use the S key to turn on sound effects.
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31 The keys for controlling the player's plane are defined in the file
32 ~/.sopwith/keys. The standard controls are as follows:
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34 comma pull up
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36 slash pull down
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38 period flip plane
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40 Z decrease speed
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42 X increase speed
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44 space fire machine gun
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46 B drop bomb
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48 H autopilot plane to home base
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50 V launch starburst/flare (if missiles are enabled with -x)
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52 M fire missile (if missiles are enabled with -x)
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54 S turn on sound effects (if sound is enabled with -p)
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56 Ctrl+C quit
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58 Ctrl+C Ctrl+C Ctrl+C
59 quit immediately
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63 -n Start a single player game in novice mode
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65 -s Start a single player in expert mode
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67 -c Start a single player vs. computer game
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69 -l Start a network game listening for a network connection
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71 -j host
72 Start a network game, connecting to another listening host as
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75 -f Start in full screen mode if possible.
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77 -glevel
78 Start the game on the indicated difficulty level. For instance,
79 use -g2 to start the game on level 2. The default is level 0.
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81 -2 Double-size the display window
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83 -x Enable missiles
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85 -q Turn off sound (quiet)
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87 -p Turn on sound (play music)
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89 -e Turn off intense explosions
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93 Originally written by David L. Clark for BMB Compuscience
94 Modern SDL/Gtk+ port By Simon Howard
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98 Sopwith was originally designed as a demonstration game for the Imag‐
99 inet Networking System developed by BMB CompuScience of Canada. The
100 system failed to become popular but Sopwith became a popular game for
101 the IBM PC and compatibles. A sequel "Sopwith 2" was actually a newer
102 version rather than a different game, but included many extra features,
103 such as Oxen and birds. Sopwith was also ported to the Atari. The orig‐
104 inal author, David L. Clark, later created Sopwith - The Author's Edi‐
105 tion with several extra features including missiles. This version of
106 sopwith is based on the source for the Authors Edition.
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111 sopwith(6)