1OOGL2RIB(1gv) OOGL2RIB(1gv)
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6 oogl2rib - convert OOGL file to RenderMan rib format
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9 oogl2rib [-n name] [-B r,g,b] [-w width] [-h height] [-fgb] [infile]
10 [outfile]
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13 This manual page documents briefly the oogl2rib command.
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15 oogl2rib Convert OOGL file to RenderMan rib format. Default: read from
16 stdin, write to stdout. Accepts "-" as infile/outfile.
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19 The default action is to create a complete rib file containing default
20 camera, lights, etc.
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22 -n name
23 Set name for rendered TIFF file (default "geom.tiff") or frame‐
24 buffer window (default "geom.rib").
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26 -B r,g,b
27 Set background color, each component ranges from 0 to 1.
28 Default is no background.
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30 -w width
31 Set width of rendered frame, in pixels.
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33 -h height
34 Set height of rendered frame, in pixels.
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36 -f The .rib file renders to on-screen framebuffer instead of TIFF
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39 -g Output geometry only, no world, no world block.
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41 -b Encapsulate geometry-only into a world block. This is the con‐
42 figuration to define a RIB file 'clip object' via the Quick Ren‐
43 derMan specification. Ignores -nBwhf.
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46 geomview(1).
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49 This manual page was written by Steve Robbins <steven.rob‐
50 bins@videotron.ca>, for the Debian GNU/Linux system (but may be used by
51 others).
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55 February 23, 2001 OOGL2RIB(1gv)