1OOGL2RIB(1gv)                                                    OOGL2RIB(1gv)
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NAME

6       oogl2rib - convert OOGL file to RenderMan rib format
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SYNOPSIS

9       oogl2rib  [-n  name]  [-B r,g,b] [-w width] [-h height] [-fgb] [infile]
10       [outfile]
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DESCRIPTION

13       This manual page documents briefly the oogl2rib command.
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15       oogl2rib Convert OOGL file to RenderMan rib format.  Default: read from
16       stdin, write to stdout. Accepts "-" as infile/outfile.
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OPTIONS

19       The  default action is to create a complete rib file containing default
20       camera, lights, etc.
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22       -n name
23              Set name for rendered TIFF file (default "geom.tiff") or  frame‐
24              buffer window (default "geom.rib").
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26       -B r,g,b
27              Set  background  color,  each  component  ranges  from  0  to 1.
28              Default is no background.
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30       -w width
31              Set width of rendered frame, in pixels.
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33       -h height
34              Set height of rendered frame, in pixels.
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36       -f     The .rib file renders to on-screen framebuffer instead  of  TIFF
37              file.
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39       -g     Output geometry only, no world, no world block.
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41       -b     Encapsulate  geometry-only  into a world block. This is the con‐
42              figuration to define a RIB file 'clip object' via the Quick Ren‐
43              derMan specification.  Ignores -nBwhf.
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SEE ALSO

46       geomview(1).
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AUTHOR

49       This   manual   page   was   written   by  Steve  Robbins  <steven.rob‐
50       bins@videotron.ca>, for the Debian GNU/Linux system (but may be used by
51       others).
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55                               February 23, 2001                 OOGL2RIB(1gv)
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