1al_get_opengl_extension_list(3) al_get_opengl_extension_list(3)
2
3
4
6 al_get_opengl_extension_list - Allegro 5 API
7
9 #include <allegro5/allegro_opengl.h>
10
11 ALLEGRO_OGL_EXT_LIST *al_get_opengl_extension_list(void)
12
14 Returns the list of OpenGL extensions supported by Allegro, for the
15 given display.
16
17 Allegro will keep information about all extensions it knows about in a
18 structure returned by al_get_opengl_extension_list.
19
20 For example:
21
22 if (al_get_opengl_extension_list()->ALLEGRO_GL_ARB_multitexture) {
23 //use it
24 }
25
26 The extension will be set to true if available for the given display
27 and false otherwise. This means to use the definitions and functions
28 from an OpenGL extension, all you need to do is to check for it as
29 above at run time, after acquiring the OpenGL display from Allegro.
30
31 Under Windows, this will also work with WGL extensions, and under Unix
32 with GLX extensions.
33
34 In case you want to manually check for extensions and load function
35 pointers yourself (say, in case the Allegro developers did not include
36 it yet), you can use the al_have_opengl_extension(3) and
37 al_get_opengl_proc_address(3) functions instead.
38
39 Note: the exact extensions exposed depend on how Allegro was
40 compiled. It is recommended to use al_have_opengl_extension(3)
41 and al_get_opengl_proc_address(3) for the most stable experi‐
42 ence.
43
44
45
46Allegro reference manual al_get_opengl_extension_list(3)