1SDL::Rect(3)          User Contributed Perl Documentation         SDL::Rect(3)
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NAME

6       SDL::Rect - Defines a rectangular area
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8   CATEGORY
9       Core, Video, Structure
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SYNOPSIS

12        my $rect = SDL::Rect->new(0, 0, 50, 4);
13        $rect->x(1);
14        $rect->y(2);
15        $rect->w(3);
16        my $x = $rect->x; # 1
17        my $y = $rect->y; # 2
18        my $w = $rect->w; # 3
19        my $h = $rect->h; # 4
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DESCRIPTION

22       An "SDL_Rect" defines a rectangular area of pixels.
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METHODS

25   new
26        my $rect = SDL::Rect->new( $x, $y, $w, $h );
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28       The constructor creates a new rectangle with the specified x, y, width
29       and height values.
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31   x
32        my $x = $rect->x;
33        $rect->x(128);
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35       If passed a value, this method sets the x component of the rectangle;
36       if not, it returns the x component of the rectangle.
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38   y
39        my $y = $rect->y;
40        $rect->y(128);
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42       If passed a value, this method sets the y component of the rectangle;
43       if not, it returns the y component of the rectangle.
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45   w
46        my $w = $rect->w;
47        $rect->w(128);
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49       If passed a value, this method sets the w component of the rectangle;
50       if not, it returns the w component of the rectangle.
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52   h
53        my $h = $rect->h;
54        $rect->h(128);
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56       If passed a value, this method sets the h component of the rectangle;
57       if not, it returns the h component of the rectangle.
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SEE ALSO

60       SDL::Surface
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AUTHORS

63       See "AUTHORS" in SDL.
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67perl v5.30.1                      2020-01-30                      SDL::Rect(3)
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