1SDL::Rect(3) User Contributed Perl Documentation SDL::Rect(3)
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6 SDL::Rect - Defines a rectangular area
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8 CATEGORY
9 Core, Video, Structure
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12 my $rect = SDL::Rect->new(0, 0, 50, 4);
13 $rect->x(1);
14 $rect->y(2);
15 $rect->w(3);
16 my $x = $rect->x; # 1
17 my $y = $rect->y; # 2
18 my $w = $rect->w; # 3
19 my $h = $rect->h; # 4
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22 An "SDL_Rect" defines a rectangular area of pixels.
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25 new
26 my $rect = SDL::Rect->new( $x, $y, $w, $h );
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28 The constructor creates a new rectangle with the specified x, y, width
29 and height values.
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31 x
32 my $x = $rect->x;
33 $rect->x(128);
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35 If passed a value, this method sets the x component of the rectangle;
36 if not, it returns the x component of the rectangle.
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38 y
39 my $y = $rect->y;
40 $rect->y(128);
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42 If passed a value, this method sets the y component of the rectangle;
43 if not, it returns the y component of the rectangle.
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45 w
46 my $w = $rect->w;
47 $rect->w(128);
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49 If passed a value, this method sets the w component of the rectangle;
50 if not, it returns the w component of the rectangle.
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52 h
53 my $h = $rect->h;
54 $rect->h(128);
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56 If passed a value, this method sets the h component of the rectangle;
57 if not, it returns the h component of the rectangle.
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60 SDL::Surface
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63 See "AUTHORS" in SDL.
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67perl v5.32.1 2021-01-27 SDL::Rect(3)