1endgame(6x) XScreenSaver manual endgame(6x)
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6 endgame - endgame chess screensaver
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9 endgame [-display host:display.screen] [-window] [-root] [-install]
10 [-visual visual] [-delay microseconds] [-wireframe] [-fps]
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13 endgame replays a brilliant chess ending
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16 endgame accepts the following options:
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18 -window Draw on a newly-created window. This is the default.
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20 -root Draw on the root window.
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22 -install
23 Install a private colormap for the window.
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25 -shadows
26 Project pieces against the board with dark blend.
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28 -reflections
29 Reflect pieces in light board squares.
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31 -classic
32 Use the original low-polygon piece models.
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34 -visual visual
35 Specify which visual to use. Legal values are the name of a
36 visual class, or the id number (decimal or hex) of a specific
37 visual.
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39 -wireframe
40 Render in wireframe instead of solid. -fps Display the current
41 frame rate, CPU load, and polygon count.
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44 DISPLAY to get the default host and display number.
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46 XENVIRONMENT
47 to get the name of a resource file that overrides the global
48 resources stored in the RESOURCE_MANAGER property.
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51 It's not unknown for this and other OpenGL hacks to fail under hardware
52 accelaration (UtahGLX) and take the X server with them. Texture images
53 must be 16x16 or 32x32 or 64x64 etc.
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56 X(1), xscreensaver(1) xscreensaver-demo(1), xscreensaver-getimage(1)
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59 Copyright © 2002 by Blair Tennessy. Permission to use, copy, modify,
60 distribute, and sell this software and its documentation for any pur‐
61 pose is hereby granted without fee, provided that the above copyright
62 notice appear in all copies and that both that copyright notice and
63 this permission notice appear in supporting documentation. No repre‐
64 sentations are made about the suitability of this software for any pur‐
65 pose. It is provided "as is" without express or implied warranty.
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68 Blair Tennessy <tennessb@unbc.ca>, 20-April-2002.
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73X Version 11 5.44-2.fc32 (16-Apr-2020) endgame(6x)