1Mojo::WebSocket(3) User Contributed Perl Documentation Mojo::WebSocket(3)
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6 Mojo::WebSocket - The WebSocket protocol
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9 use Mojo::WebSocket qw(WS_TEXT build_frame parse_frame);
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11 my $bytes = build_frame 0, 1, 0, 0, 0, WS_TEXT, 'Hello World!';
12 my $frame = parse_frame \$bytes, 262144;
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15 Mojo::WebSocket implements the WebSocket protocol as described in RFC
16 6455 <http://tools.ietf.org/html/rfc6455>. Note that 64-bit frames
17 require a Perl with support for quads or they are limited to 32-bit.
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20 Mojo::WebSocket implements the following functions, which can be
21 imported individually.
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23 build_frame
24 my $bytes = build_frame $masked, $fin, $rsv1, $rsv2, $rsv3, $op, $payload;
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26 Build WebSocket frame.
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28 # Masked binary frame with FIN bit and payload
29 say build_frame 1, 1, 0, 0, 0, WS_BINARY, 'Hello World!';
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31 # Text frame with payload but without FIN bit
32 say build_frame 0, 0, 0, 0, 0, WS_TEXT, 'Hello ';
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34 # Continuation frame with FIN bit and payload
35 say build_frame 0, 1, 0, 0, 0, WS_CONTINUATION, 'World!';
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37 # Close frame with FIN bit and without payload
38 say build_frame 0, 1, 0, 0, 0, WS_CLOSE, '';
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40 # Ping frame with FIN bit and payload
41 say build_frame 0, 1, 0, 0, 0, WS_PING, 'Test 123';
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43 # Pong frame with FIN bit and payload
44 say build_frame 0, 1, 0, 0, 0, WS_PONG, 'Test 123';
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46 challenge
47 my $bool = challenge Mojo::Transaction::WebSocket->new;
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49 Check WebSocket handshake challenge.
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51 client_handshake
52 my $tx = client_handshake Mojo::Transaction::HTTP->new;
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54 Perform WebSocket handshake client-side.
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56 parse_frame
57 my $frame = parse_frame \$bytes, $limit;
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59 Parse WebSocket frame.
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61 # Parse single frame and remove it from buffer
62 my $frame = parse_frame \$buffer, 262144;
63 say "FIN: $frame->[0]";
64 say "RSV1: $frame->[1]";
65 say "RSV2: $frame->[2]";
66 say "RSV3: $frame->[3]";
67 say "Opcode: $frame->[4]";
68 say "Payload: $frame->[5]";
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70 server_handshake
71 my $tx = server_handshake Mojo::Transaction::HTTP->new;
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73 Perform WebSocket handshake server-side.
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76 Mojo::WebSocket implements the following constants, which can be
77 imported individually.
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79 WS_BINARY
80 Opcode for "Binary" frames.
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82 WS_CLOSE
83 Opcode for "Close" frames.
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85 WS_CONTINUATION
86 Opcode for "Continuation" frames.
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88 WS_PING
89 Opcode for "Ping" frames.
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91 WS_PONG
92 Opcode for "Pong" frames.
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94 WS_TEXT
95 Opcode for "Text" frames.
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98 You can set the "MOJO_WEBSOCKET_DEBUG" environment variable to get some
99 advanced diagnostics information printed to "STDERR".
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101 MOJO_WEBSOCKET_DEBUG=1
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104 Mojolicious, Mojolicious::Guides, <https://mojolicious.org>.
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108perl v5.30.1 2020-01-30 Mojo::WebSocket(3)