1SDLx::Controller::StateU(s3e)r Contributed Perl DocumentaStDiLoxn::Controller::State(3)
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NAME

6       SDLx::Controller::State - the state of a SDLx::Controller::Interface
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CATEGORY

9       Extension, Controller
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SYNOPSIS

12         # you'll most likely get a State object from a SDLx::Controller::Interface
13         # object. Just in case, here's how you would construct one by hand:
14         my $state1 = SDLx::Controller::State->new;
15         my $state2 = SDLx::Controller::State->new( $x, $y, $v_x, $v_y, $rotation, $ang_v );
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17         # attributes are just simple accessors:
18         $state->x(10);
19         $state->x;      # 10
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21         # same goes for the rest:
22         $state->y;
23         $state->ang_v;
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25         # etc.
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DESCRIPTION

28       A state object is a simple container for any given state inside a
29       running SDLx::Controller::Interface instance.
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METHODS

32   new()
33   new( $x, $y, $v_x, $v_y, $rotation, $ang_v )
34       Creates a new state container object. Can optionally set the initial
35       value of all its attributes (see below).
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ACCESSORS

38   x
39       Accessor to get/set the x value, usually used to position the item or
40       check for collisions.
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42   y
43       Accessor to get/set the y value, usually used to position the item or
44       check for collisions.
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46   v_x
47       Accessor to get/set the x velocity of the instance, for moving objects
48       dynamically.
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50   v_y
51       Accessor to get/set the y velocity of the instance, for moving objects
52       dynamically.
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54   rotation
55       Accessor to get/set the rotation of the object, in degrees (0..360).
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57   ang_v
58       Accessor to get/set the angular velocity, for rotating objects
59       dynamically.
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61   AUTHORS
62       See "AUTHORS" in SDL
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66perl v5.30.1                      2020-01-30        SDLx::Controller::State(3)
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