1SDL_PumpEvents(3) SDL API Reference SDL_PumpEvents(3)
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6 SDL_PumpEvents - Pumps the event loop, gathering events from the input
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10 #include "SDL.h"
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12 void SDL_PumpEvents(void);
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15 Pumps the event loop, gathering events from the input devices.
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17 SDL_PumpEvents gathers all the pending input information from devices
18 and places it on the event queue. Without calls to SDL_PumpEvents no
19 events would ever be placed on the queue. Often calls the need for
20 SDL_PumpEvents is hidden from the user since SDL_PollEvent and
21 SDL_WaitEvent implicitly call SDL_PumpEvents. However, if you are not
22 polling or waiting for events (e.g. your filtering them), then you must
23 call SDL_PumpEvents to force an event queue update.
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25 Note:
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27 You can only call this function in the thread that set the video
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31 SDL_PollEvent
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35SDL Tue 11 Sep 2001, 22:59 SDL_PumpEvents(3)