1create_sub_bitmap(3) Allegro manual create_sub_bitmap(3)
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6 create_sub_bitmap - Creates a memory sub bitmap. Allegro game program‐
7 ming library.
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10 #include <allegro.h>
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13 BITMAP *create_sub_bitmap(BITMAP *parent, int x, y, width, height);
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16 Creates a sub-bitmap, ie. a bitmap sharing drawing memory with a pre-
17 existing bitmap, but possibly with a different size and clipping set‐
18 tings. When creating a sub-bitmap of the mode-X screen, the x position
19 must be a multiple of four. The sub-bitmap width and height can extend
20 beyond the right and bottom edges of the parent (they will be clipped),
21 but the origin point must lie within the parent region.
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24 Returns a pointer to the created sub bitmap, or NULL if the sub bitmap
25 could not be created. Remember to free the sub bitmap before freeing
26 the parent bitmap to avoid memory leaks and potential crashes accessing
27 memory which has been freed.
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31 create_bitmap(3), create_bitmap_ex(3), destroy_bitmap(3), is_sub_bit‐
32 map(3), clear_bitmap(3), clear_to_color(3), expat(3), exscroll(3),
33 exswitch(3)
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37Allegro version 4.4.3 create_sub_bitmap(3)