1blaster(6x) XScreenSaver manual blaster(6x)
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6 blaster - simulation of space combat
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9 blaster [-display host:display.screen] [-visual visual] [-window]
10 [-root] [-num_robots number] [-num_lasers number] [-num_stars number]
11 [-delay number] [-fps]
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14 Draws a simulation of flying space-combat robots (cleverly disguised as
15 colored circles) doing battle in front of a moving star field.
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18 -visual visual
19 Specify which visual to use. Legal values are the name of a
20 visual class, or the id number (decimal or hex) of a specific
21 visual.
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23 -window Draw on a newly-created window. This is the default.
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25 -root Draw on the root window.
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27 -num_robots number
28 Robots. 2 - 50. Default: 5.
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30 -num_lasers number
31 Lasers. 1 - 100. Default: 3.
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33 -num_stars number
34 Stars. 5 - 200. Default: 50.
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36 -delay number
37 Per-frame delay, in microseconds. Default: 10000 (0.01 sec‐
38 onds.).
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40 -fps Display the current frame rate and CPU load.
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43 DISPLAY to get the default host and display number.
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45 XENVIRONMENT
46 to get the name of a resource file that overrides the global
47 resources stored in the RESOURCE_MANAGER property.
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50 X(1), xscreensaver(1)
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53 Copyright © 2002 by Jonathan Lin. Permission to use, copy, modify,
54 distribute, and sell this software and its documentation for any pur‐
55 pose is hereby granted without fee, provided that the above copyright
56 notice appear in all copies and that both that copyright notice and
57 this permission notice appear in supporting documentation. No repre‐
58 sentations are made about the suitability of this software for any pur‐
59 pose. It is provided "as is" without express or implied warranty.
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62 Jonathan Lin.
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66X Version 11 5.45-1.fc33 (10-Dec-2020) blaster(6x)