1free_audio_stream_buffer(3) Allegro manual free_audio_stream_buffer(3)
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6 free_audio_stream_buffer - Tells the audio stream player new data can
7 be played. Allegro game programming library.
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10 #include <allegro.h>
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13 void free_audio_stream_buffer(AUDIOSTREAM *stream);
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16 Call this function after get_audio_stream_buffer() returns a non-NULL
17 address, to indicate that you have loaded a new block of samples to
18 that location and the data is now ready to be played. Example:
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20 mem_chunk = get_audio_stream_buffer(buffer);
21 if (mem_chunk != NULL) {
22 /* Refill the stream buffer. */
23 ...
24 free_audio_stream_buffer(buffer);
25 }
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31 get_audio_stream_buffer(3), exstream(3)
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35Allegro version 4.4.3 free_audio_stream_buffer(3)