1al_draw_vertex_buffer(3)                              al_draw_vertex_buffer(3)
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NAME

6       al_draw_vertex_buffer - Allegro 5 API
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SYNOPSIS

9              #include <allegro5/allegro_primitives.h>
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11              int al_draw_vertex_buffer(ALLEGRO_VERTEX_BUFFER* vertex_buffer,
12                 ALLEGRO_BITMAP* texture, int start, int end, int type)
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DESCRIPTION

15       Draws a subset of the passed vertex buffer.  The vertex buffer must not
16       be locked.  Additionally, to draw onto memory bitmaps  or  with  memory
17       bitmap  textures  the vertex buffer must support reading (i.e.  it must
18       be created with the ALLEGRO_PRIM_BUFFER_READWRITE).
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20       Parameters:
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22       • vertex_buffer - Vertex buffer to draw
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24       • texture - Texture to use, pass NULL to use only  color  shaded  prim‐
25         itves
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27       • start - Start index of the subset of the vertex buffer to draw
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29       • end  -  One past the last index of the subset of the vertex buffer to
30         draw
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32       • type - A member of the ALLEGRO_PRIM_TYPE(3)  enumeration,  specifying
33         what kind of primitive to draw
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35       Returns: Number of primitives drawn
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SINCE

38       5.1.3
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SEE ALSO

41       ALLEGRO_VERTEX_BUFFER(3), ALLEGRO_PRIM_TYPE(3)
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45Allegro reference manual                              al_draw_vertex_buffer(3)
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