1gfx_mode_select_ex(3)           Allegro manual           gfx_mode_select_ex(3)
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NAME

6       gfx_mode_select_ex  -  Extended  version of the graphics mode selection
7       dialog. Allegro game programming library.
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SYNOPSIS

10       #include <allegro.h>
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13       int gfx_mode_select_ex(int *card, int *w, int *h, int *color_depth);
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DESCRIPTION

16       Extended version of the graphics  mode  selection  dialog,  which  also
17       allows the user to select the color depth.
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19       As  with  gfx_mode_select, the values stored at the addresses passed to
20       the function will be used as suggestions for the initial selections  in
21       the  dialog,  defaulting  to the first entry in each list if the values
22       are not found. Initialize the data stored at the  addresses  passed  to
23       the  function  to  the  value of 0 or -1 if you want to ensure that the
24       initial selection for each list will be the first entry.
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26       If the dialog is OK'd, it stores the selections at the addresses passed
27       to the function.
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RETURN VALUE

30       See the gfx_mode_select_filter function for the return values.
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SEE ALSO

34       gfx_mode_select(3),    gfx_mode_select_filter(3),   set_color_depth(3),
35       set_gfx_mode(3),  gui_fg_color(3),  ex3d(3),  exscn3d(3),  exswitch(3),
36       exupdate(3), exzbuf(3)
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40Allegro                          version 4.4.3           gfx_mode_select_ex(3)
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