1binaryhorizon(6x)             XScreenSaver manual            binaryhorizon(6x)
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NAME

6       binaryhorizon - A system of path tracing particles evolves continuously
7       from an initial horizon.
8

SYNOPSIS

10       binaryhorizon [-fps] [-install] [-noinstall] [-mono]  [-root]  [-visual
11       visual]   [-window]   [-window-id   window-id]   [-color]   [-no-color]
12       [-growth-delay delayms] [-particle-number particles]  [-duration  secs]
13       [-bicolor] [-monocolor]
14

DESCRIPTION

16       A system of path tracing particles evolves continuously from an initial
17       horizon, alternating between colors.
18
19
20       Ported  (with  some  extensions)  from  the  code  by  J.  Tarbell   at
21       http://complexification.net
22

OPTIONS

24       binaryhorizon accepts the following options:
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26       -fps    Display the current frame rate and CPU load.
27
28       -install
29               Install a private colormap for the window.
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31       -mono   If on a color display, pretend we're on a monochrome display.
32
33       -noinstall
34               Don't install a private colormap for the window.
35
36       -root   Draw on the root window.
37
38       -visual visual
39               Specify  which  visual  to  use. Legal values are the name of a
40               visual class or the id number (decimal or hex)  of  a  specific
41               visual.
42
43       -window Draw on a newly-created window. This is the default.
44
45       -window-id window-id
46               Specify which window id to use.
47
48       -color (Default)
49               Particles  have  random  generated colors that gradually change
50               over time.
51
52       -no-color
53               Use the original black and white visualization.
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55       -bicolor (Default)
56               Particles have 2 random colors, starting as white and black.
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58       -monocolor
59               Particles have 2 colors, one starting as  white  and  gradually
60               changing, and one staying black.
61
62       -fade (Default)
63               Particles gradually fade between colors over time.
64
65       -no-fade
66               Every particle is a random color.
67
68       -growth-delay delayms (Default: 10000)
69               Delay in ms between growth cycles. More delay, slower (but less
70               CPU intensive).
71
72       -particles-number particles (Default: 5000)
73               The number of particles in the system. With more particles  the
74               fps can also be affected.
75
76       -duration secs (Default: 30)
77               How long between full resets.
78

ENVIRONMENT

80       DISPLAY to get the default host and display number.
81
82       XENVIRONMENT
83               to  get  the  name of a resource file that overrides the global
84               resources stored in the RESOURCE_MANAGER property.
85

SEE ALSO

87       X(1), xscreensaver(1)
88
90       Copyright  based on Copyright © 2003 by J. Tarbell (complex@complexifi‐
91       cation.net, http://www.complexification.net).
92
93       Ported     to     XScreensaver     by     Emilio     Del     Tessandoro
94       (emilio.deltessa@gmail.com)
95

AUTHOR

97       Patrick Leiser <patrick27leiser@yahoo.org>, Mar-20
98
99       J. Tarbell <complex@complexification.net>, Jun-03
100
101       Emilio Del Tessandoro <emilio.deltessa@gmail.com>, Aug-14
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105X Version 11               6.02-4.fc35 (09-Nov-2021)         binaryhorizon(6x)
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