1get_translation_matrix(3) Allegro manual get_translation_matrix(3)
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6 get_translation_matrix, get_translation_matrix_f - Constructs a transā
7 lation matrix. Allegro game programming library.
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10 #include <allegro.h>
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13 void get_translation_matrix(MATRIX *m, fixed x, fixed y, fixed z);
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15 void get_translation_matrix_f(MATRIX_f *m, float x, float y, float z);
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18 Constructs a translation matrix, storing it in m. When applied to the
19 point (px, py, pz), this matrix will produce the point (px+x, py+y,
20 pz+z). In other words, it moves things sideways.
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24 apply_matrix(3), get_transformation_matrix(3), qtranslate_matrix(3),
25 exstars(3)
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29Allegro version 4.4.3 get_translation_matrix(3)