1EASYRPG-PLAYER(6) EasyRPG Manual EASYRPG-PLAYER(6)
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6 easyrpg-player - Interpreter for RPG Maker 2000/2003 games
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9 easyrpg-player [<optional flags>...]
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12 EasyRPG Player is an open source interpreter for RPG Maker 2000 and
13 2003 games. It aims to support all features of unmodified games and
14 also has some support for some additional binary patches.
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17 --battle-test MONSTERPARTY
18 Starts a battle test with the specified monster party.
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20 --disable-audio
21 Disable audio (in case you prefer your own music).
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23 --disable-rtp
24 Disable support for the Runtime Package (RTP). Will lead to
25 checkerboard graphics and silent music/sound effects in games
26 depending on the RTP.
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28 --encoding ENCODING
29 Instead of auto detecting the encoding or using the one in
30 RPG_RT.ini, the specified encoding is used. Use "auto" for
31 automatic detection.
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33 --engine ENGINE
34 Disable auto detection of the simulated engine. Possible options:
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36 • rpg2k - RPG Maker 2000 engine (v1.00 - v1.10)
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38 • rpg2kv150 - RPG Maker 2000 engine (v1.50 - v1.51)
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40 • rpg2ke - RPG Maker 2000 (English release) engine (v1.61)
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42 • rpg2k3 - RPG Maker 2003 engine (v1.00 - v1.04)
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44 • rpg2k3v105 - RPG Maker 2003 engine (v1.05 - v1.09a)
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46 • rpg2k3e - RPG Maker 2003 (English release) engine
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48 --fullscreen
49 Start in fullscreen mode.
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51 --show-fps
52 Enable frames per second counter.
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54 --fps-render-window
55 Render the frames per second counter in both full screen and
56 windowed mode.
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58 --fps-limit
59 Set a custom frames per second limit. If unspecified, the default
60 is 60 fps. Set to 0 to disable the frame limiter. This option may
61 not be supported on all platforms.
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63 --no-vsync
64 Disable vsync and use fps-limit. Vsync may or may not be supported
65 on all platforms. Check the engine log to verify whether or not
66 vsync actually is being used.
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68 --enable-mouse
69 Use mouse click for decision and scroll wheel for lists.
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71 --enable-touch
72 Use one/two finger tap for decision/cancel.
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74 --hide-title
75 Hide the title background image and center the command menu.
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77 --load-game-id ID
78 Skip the title scene and load SaveID.lsd (ID is padded to two
79 digits).
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81 --new-game
82 Skip the title scene and start a new game directly.
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84 --project-path PATH
85 Instead of using the working directory the game in PATH is used.
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87 --rtp-path PATH
88 Adds PATH to the RTP directory list and use this one with highest
89 precedence.
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91 --record-input PATH
92 Records all button input to a log file at PATH.
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94 --replay-input PATH
95 Replays button input from a log file at PATH, as generated by
96 --record-input. If the RNG seed (--seed) and the state of the save
97 file directory is also the same as it was when the log was
98 recorded, this should reproduce an identical run to the one
99 recorded.
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101 --save-path PATH
102 Instead of storing save files in the game directory they are stored
103 in PATH. The directory must exist.
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105 Note
106 When using the game browser all games will share the same save
107 directory!
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109 --seed SEED
110 Seeds the random number generator.
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112 --autobattle-algo ALGO
113 Which AutoBattle algorithm to use. Possible options:
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115 • RPG_RT - The default RPG_RT compatible algo, including RPG_RT
116 bugs
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118 • RPG_RT+ - The default RPG_RT compatible algo, with bug fixes
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120 • ATTACK - RPG_RT+ but only physical attacks, no skills
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122 --enemyai-algo ALGO
123 Which EnemyAI algorithm to use. Possible options:
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125 • RPG_RT - The default RPG_RT compatible algo, including RPG_RT
126 bugs
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128 • RPG_RT+ - The default RPG_RT compatible algo, with bug fixes
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130 --patch PATCH_A [PATCH_B ...]
131 Force emulation of engine patches, disabling auto detection.
132 Possible options:
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134 • none - Disable all patches
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136 • dynrpg - DynRPG patch by Cherry
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138 • maniac - Maniac Patch by BingShan
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140 --start-map-id ID
141 Overwrite the map used for new games and use MapID.lmu instead (ID
142 is padded to four digits).
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144 Note
145 Incompatible with --load-game-id.
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147 --start-position X Y
148 Overwrite the party start position and move the party to position
149 (X, Y).
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151 Note
152 Incompatible with --load-game-id.
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154 --start-party A [B ...]
155 Overwrite the starting party members with the actors with IDs A, B,
156 ...
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158 Note
159 Incompatible with --load-game-id.
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161 --test-play
162 Enable TestPlay mode.
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164 --window
165 Start in window mode.
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167 --no-log-color
168 Disable colors in terminal log.
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170 -v, --version
171 Display program version and exit.
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173 -h, --help
174 Display help and exit.
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176 For compatibility with the original RPG Maker runtime the following
177 legacy arguments are supported:
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179 BattleTest ID
180 Same as --battle-test. When ID is not a valid number the 4th
181 argument is used as the party id.
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183 HideTitle
184 Same as --hide-title.
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186 TestPlay
187 Same as --test-play.
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189 Window
190 Same as --window.
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193 RPG2K_RTP_PATH
194 Full path to a directory containing an extracted RPG Maker 2000
195 Run-Time-Package(RTP).
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197 RPG2K3_RTP_PATH
198 Full path to a directory containing an extracted RPG Maker 2003
199 RTP.
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201 RPG_RTP_PATH
202 Full path to a directory containing a combined RTP.
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204 Note
205 All *_RTP_PATH variables support directory lists, using colon (:)
206 or semicolon (;) as separator. Useful when you have multiple
207 translated RTP versions or directories with extra files. The
208 --rtp-path command line option supports directory lists as well.
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211 RPG_RT.ini
212 The game configuration file. It follows a simple Key=Value syntax
213 in multiple sections. Specific options can be set in the [EasyRPG]
214 section. For example:
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216 [EasyRPG]
217 Encoding=1252
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219 This will set the correct encoding for most english games.
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221 Note
222 Values in the configuration file will overwrite auto detected ones,
223 however command line parameters will take precedence.
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226 Bugs should be reported at the issue tracker:
227 https://github.com/EasyRPG/Player/issues
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230 EasyRPG Player is Copyright © 2007-2021 the EasyRPG authors, see file
231 AUTHORS.md for details.
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233 This program is free software; you can redistribute it and/or modify it
234 under the terms of the GNU GPL version 3. See the file COPYING or
235 http://gnu.org/licenses/gpl.html for details.
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238 mkxp - An open source RGSS (Ruby Game Scripting System) interface
239 implementation that aims to support games created by "RPG Maker XP",
240 "RPG Maker VX" and "RPG Maker VX Ace"
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242 For additional information about EasyRPG software and related projects
243 there is a wiki: https://wiki.easyrpg.org
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247EasyRPG Player 0.7.0 01/20/2022 EASYRPG-PLAYER(6)