1xblast(6)                        Games Manual                        xblast(6)
2
3
4

NAME

6       XBlast (TNT) - Multi-player "Blast the Others" game
7

SYNOPSIS

9       xblast  [options]
10

DESCRIPTION

12       XBlast  is  a  multi-player  arcade  game  available  for  both SDL and
13       X11R5/R6. The game can be played with at least two players  and  up  to
14       six players.
15

Actualized information you can obtain on the web page:

17       http://xblast.sourceforge.net/ Follow the link Player-Tutorials
18
19
20

LAUNCHING XBLAST

22       Just type xblast in an xconsole.
23

SOUND OPTIONS

25       This  option  is  only valid when XBlast was compiled with the optional
26       sound support. Freebsd, Linux and Sun should be supported.
27
28       -ns    This disables the sound support.
29

OTHER OPTIONS

31       The program XBlast supports the following command-line options:
32
33       -central
34              This option starts the program as central server.
35
36       -check This option verifies if all levels are loadable.
37

PLAYING XBLAST

39       The idea of the game is quite simple: "There can be only one ...".   So
40       the aim is to blast away all the other players. Use your bombs to blast
41       away the other players and certain blocks (e.g. the ?-Blocks in the 1st
42       level). Below some of these blocks there are extras.
43
44       The  program  XBlast  can  be  played locally or in network.  After you
45       started XBlast it will display an intro. The next step  will  show  you
46       the  "Main  Menu".  In  the  "Main Menu" you can  decide if you want to
47       start a local game, join a network game or host  a  network  game.  For
48       detailed information please go to the web site.
49
50
51

CONTROLS

53       The  following  will  explain the default bindings.  These keys control
54       the first (right) player at your display:
55
56       KP_8, KP_Up
57              Player starts walking up.
58
59       KP_2, KP_Down
60              Player starts walking down.
61
62       KP_4, KP_Left
63              Player starts walking to the left.
64
65       KP_6, KP_Right
66              Player starts walking to the right.
67
68       KP_5   Player stops (in the center of the next block).
69
70       KP_0, KP_Insert
71              Player drops a bomb (in the center of the current block).
72
73       Return, KP_Add
74              Player uses  special  function  (e.g.  remote  control,  special
75              bombs).
76
77       KP_Subtract
78              Pause of level in Local Game.
79
80       KP_Multiply
81              Request to abort the level.
82
83       KP_Divide
84              Cancel abort request.
85
86       The following keys control the second (left) player at your display:
87
88       T      Player starts walking up.
89
90       V, B   Player starts walking down.
91
92       F      Player starts walking to the left.
93
94       H      Player starts walking to the right.
95
96       G      Player stops (in the center of the next block).
97
98       Space  Player drops a bomb (in the center of the current block).
99
100       Tab    Player  uses  special  function  (e.g.  remote  control, special
101              bombs).
102
103       P      Pause of level in Local Game.
104
105       A      Request to abort of level.
106
107       Z      cancel abort request.
108
109       A single player can use both key sets  for  playing.   Furthermore  the
110       following keys effect all players:
111
112       P      pause game, resume game after pause.
113
114       Escape Go to previous menu.
115
116       Please  note  that since XBlast 2.7.x the keybindings can be customised
117       via Options Menu Controls (see also http://xblast.sf.net/ ).
118

EXTRA SYMBOLS

120       There are many extras to be found in xblast. Most of the time they  can
121       be  found under blastable blocks, sometimes they are just lying around.
122       The following extras can be found in nearly any level.  You  will  keep
123       these  extras until you have lost all your lives or the level ends. See
124       the web site for actualized information.
125
126       Bomb (red frame)
127              This extra increases the number of bombs you can drop by one.
128
129       Flame (yellow flame)
130              This extra increases the range of your bombs by one field.
131
132       Furthermore in several levels the following symbol can be found:
133
134       Skull (cyan frame)
135              This is not really an extra, but you will be  infected  with  an
136              random  illness when picking it up. You will be healed automati‐
137              cally after a certain time, or if you loose one life.  Addition‐
138              ally  you  can  infect  other players while being ill by running
139              past them.
140
141       In many levels there is also a special extra. There will always be only
142       one  type of special extra per level and you will loose it if you loose
143       a life. The following special extras can be found:
144
145       Kick extra (moving bomb in blue frame)
146              This extra enables you to kick bombs by running into them.
147
148       Invincibility (star in golden frame)
149              This extra makes you invincible  for  some  time.  You  are  not
150              killed  by  explosions, stunned by moving bombs, nor infected by
151              skulls.
152
153       Global Detonator (button in deep pink frame)
154              Picking up this extra ignites all bombs on  the  map.  Use  with
155              care.
156
157       Construction Bombs (bricks and bombs in firebrick frame)
158              This extra gives you construction bombs as special bombs.  These
159              bombs create a blastable block when exploding. Use  the  special
160              key to drop them.
161
162       Remote Control (button box in spring green frame)
163              This  extra enables you to ignite all your bombs by pressing the
164              special key.
165
166       Teleport Extra (beaming player in orchid frame)
167              This extra enables you to beam away to a  random  location.  You
168              must be in the center of a block to activate it. Use the special
169              key to teleport.
170
171       Airpump (clouds in sky blue frame)
172              This extra enables you to blow away (not to  blast  away)  bombs
173              within  a range of 2 fields. It also works when your are trapped
174              between two bombs. Use the special key to activate it.
175
176       Napalm Bombs (burning bombs in orange red frame)
177              This extra allows you to drop a high powered napalm  bomb  using
178              the special key. This bomb has a much larger explosion than nor‐
179              mal, and is bigger if you have  more  Flames.  If  the  bomb  is
180              struck  with an explosion, it will explode as a normal bomb. For
181              the large explosion to occur, it must explode on its own.
182
183       Firecrackers (firecrackers in orange frame)
184              This extra allows you to drop firecracker bombs with the special
185              key.   Firecracker bombs set off a series of explosions that can
186              clear away a small area. One in ten firecracker  bombs  is  high
187              powered  and  clears away a much larger area. There is no way to
188              tell if a firecracker is high powered or not until it  explodes.
189              Unlike  napalm  bombs  there  is  no way to stop the firecracker
190              explosion, although it is  blocked  by  walls  and  other  solid
191              objects.
192
193       Pyro bombs (firecrackers in orange frame)
194              This  extra  allows you to drop pyro bombs with the special key.
195              Pyro bombs explode with a series of small explosions that  dance
196              around  the  level.  These  explosions  are blocked by walls and
197              other bombs but are able to travel through corridors with  ease.
198              They  explode randomly and cannot be controlled. Pyro bombs have
199              the same range irrespective of how many flame extras  you  have.
200              Even  if  the  bomb  is  struck  with an explosion it will still
201              explode as pyro bomb.
202
203       Junkie Virus (syringe in yellow green frame)
204              This extra infects you with the junkie virus.  Whilst  you  have
205              the junkie virus you are randomly infected with illnesses (as if
206              you were picking up skulls). You MUST  touch  other  players  to
207              pass on the illness within a certain time limit or you will lose
208              a life. Any touched players are given the junkie virus as  well.
209              There  is  currently  no way to get rid of the junkie virus (but
210              look for a rehabilitation centre in the next release). :)
211
212       Poison (black skull in steel blue frame)
213              This extra?! cost you one of your lives. So avoid to step on it.
214              At least if you are not currenlty invincible.
215
216       Spinner (looks like normal floor)
217              When  picking  up  this extra you will be stunned for some time.
218              Your opponents might want to blast you while you are spinning.
219
220       Speed (moving head in light blue frame)
221              This extra enables you too run twice as fast as normal.  Try  to
222              overtake other players and catch them between bombs.
223
224       Mayhem (moving head and bomb in blue frame)
225              This extra gives you speed and kicking. Make the best of it.
226
227       Holy Grail (a grail with blue light in white frame)
228              This  extras  transfers  life energy to you from your opponents.
229              Be sure you are the one to get there first.
230
231       Life (head and first aid kit in red frame)
232              This extra increases your number of lifes by one. Comes in handy
233              while in "hot" environments.
234
235       Random (question mark in light blue frame)
236              Picking up this extra will give you one of the following extras:
237              Speed, Poison, Invincibility, Spinner, Air Pump or Life.   Avoid
238              it if you have only one life left.
239
240       Cloak (vanishing player in violet frame)
241              This  extras allows you to cloak yourself using the special key.
242              You become invisible for all other players. The extras wears out
243              after a certain time of use.
244
245       Morph (bomb with eyes in green frame)
246              Get  this  extra  to morph into a bomb with the special key. You
247              still move as a bomb although you cannot alter course  while  on
248              the  run.   You  cannot  be harmed by explosions while you are a
249              bomb. Beware not to be  kicked  in  the  wall  while  the  level
250              shrinks.
251

GAME RESOURCES

253       These  resources define the rest of the game setup of xblast. They will
254       be taken from the following sources (in the given order):
255
256       1.     internal defaults
257
258       2.     the directory "~/.xblast_tnt"
259

DISPLAY RESOURCES

261       These resources are read separately for each display  used  in  xblast.
262       They are read only from the following sources (in the given order):
263
264       1.     internal defaults
265
266       2.     the directory "~/.xblast_tnt"
267
268       3.     the  server  resources  of the default display (can be set using
269              xrdb).
270

BUGS

272       If you found one go to the web site and tell us.
273
274
275
277       Copyright (C) 1993-2005, Oliver Vogel.
278
279       This program is free software; you can redistribute it and/or modify it
280       under  the terms of the GNU General Public Licences as published by the
281       Free Software Foundation; either version 2; or  (at  your  option)  any
282       later version
283
284       This  program  is distributed in the hope that it will be entertaining,
285       but WITHOUT ANY WARRANTY; without even the  implied  warranty  of  MER‐
286       CHANTABILITY  or  FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
287       Public License for more details.
288
289       You should have received a copy of the GNU General Public License along
290       with  this program; if not, write to the Free Software Foundation, Inc.
291       59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
292

AUTHORS

294       Oliver Vogel (Main Author)
295              vogel@ikp.uni-koeln.de
296
297       Garth Denley (Coauthor)
298              g0denley@teaching.cs.adelaide.edu.au
299
300       Norbert Nicolay (Linux Sound Support, optional)
301              nicolay@ikp.uni-koeln.de
302
303       Koen (central, SMPF, teammode on TNT, bugcatcher)
304
305       EPFL
306
307       Belgium Guys
308
309       Skywalker (epfl port, laola, some game  functions,  user  friendliness,
310       Shapes)
311
312       Kruno Sever (Major network review, Chat, bugcatcher)
313

CONTRIBUTORS

315       Xavier Caron - x-caron@es2.fr
316       Chris Doherty - cpdohert@teaching.cs.adelaide.edu.au
317       Patrick Durish - dri@eup.siemens-albis.ch
318       Keith Gillow - ...@...
319       Rob Hite - hite@tellabs.com
320       Christophe Kalt - kalt@hugo.int-evry.fr
321       Joachim Kaltz - kaltz@essi.fr
322       Laurent Marsan - mbaye@univ-mlv.fr
323       Pierre Ramet  - ramet@labri.u-bordeaux.fr
324       Mike Schneider - schneid@tellabs.com
325       Mark Shepherd - ...@...
326       Rob, Simon and Tristan - ...@...
327       Xbresse
328       Gerfried Fuchs
329       Rado
330       Ifi
331       Bombenfutter
332       Galatius
333       Garth Denley
334       Stephan Natschlaeger
335       Amilhastre
336       Fouf
337       ALu
338       Larsl
339       Stefan Stiasny
340
341                        Release 2.10.4 (Juni 16th 2006)              xblast(6)
Impressum