1KOBODL(6) Games Manual KOBODL(6)
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6 kobodl - Kobo Deluxe, an enhanced version of the scrolling game XKobo
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9 kobodl [ options ]
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12 Kobo Deluxe is a 3'rd person scrolling 2D shooter with a simple and
13 responsive control system - which you'll need to tackle the tons of
14 enemy ships that shoot at you, chase you, circle around you shooting,
15 or even launch other ships at you, while you're trying to destroy the
16 labyrinth shaped bases. There are 50 action packed levels with smoothly
17 increasing difficulty, and different combinations of enemies that
18 require different tactics to be dealt with successfully.
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20 Kobo Deluxe has an improved graphics engine that delivers smoother ani‐
21 mation, while keeping the game logic totally accurate and predictable
22 regardless of frame rate. It also adds sound effects, new graphics,
23 fullscreen mode, four extra skill levels with smoother gameplay and
24 various other features expected from a modern game. (There is still a
25 "Clasic" mode that plays exactly like the original XKobo.)
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27 Kobo Deluxe uses SDL for sound, graphics and input, and builds and runs
28 on all major operating systems, as well as some more unusual platforms.
29 It can also use OpenGL for accelerated rendering, through glSDL.
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31 In short, Kobo Deluxe is loads of classical arcade style fun for just
32 about any machine with graphics and sound!
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35 The ship can be controlled with the keyboard, or optionally a mouse or
36 joystick. With the keyboard, the arrow keys move the ship (two keys for
37 diagonals), and the shift and ctrl keys shoots. The numeric key pad can
38 also be used; the usual 2/4/6/8 (arrows), and also 1/3/7/9 for single
39 key diagonals. Escape enters the meny system, from where it is possi‐
40 ble to change settings, start a new game or exit the game.
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43 Note that all relevant options can be also configured in the config
44 file, which can be edited directly, or using the options menus in the
45 game.
46
47 -[no]logfile
48 Log To File. Default: Off.
49
50 -logformat
51 Log File Format. Default: 0.
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53 -logverbosity
54 Log Verbosity Level. Default: 2.
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56 -[no]joystick
57 Use Joystick. Default: Off.
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59 -joystick_no
60 Joystick Number. Default: 0.
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62 -[no]mouse
63 Use Mouse. Default: Off.
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65 -mousemode
66 Mouse Control Mode. Default: 1.
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68 -[no]broken_numdia
69 Broken NumPad Diagonals. Default: Off.
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71 -dia_emphasis
72 Diagonals Emphasis Filter. Default: 0.
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74 -[no]always_fire
75 Always Fire. Default: Off.
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77 -[no]mousecapture
78 In-game Mouse Capture. Default: On.
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80 -scrollradar
81 Radar Scroll Mode. Default: 2.
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83 -[no]filter
84 Enable/disable motion interpolation. Interpolation is what makes
85 animation smooth at high frame rates despite the game logic run‐
86 ning at 33.33 fps. However, it also adds some input latency!
87 Default: On.
88
89 -timefilter
90 Time filter, for smoothing out timing jitter induced by the
91 operating system. Default: 50.
92
93 -countdown
94 Get Ready Countdown. Default: 5.
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96 -starfield
97 Starfield Style. Default: 2.
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99 -stars Number of Parallax Stars. Default: 500.
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101 -overheatloud
102 Overheat Warning Loudness. Default: 100.
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104 -cannonloud
105 Player Cannons Loudness. Default: 100.
106
107 -[no]sound
108 Enable Sound. Default: On.
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110 -[no]music
111 Enable Music. Default: On.
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113 -[no]cached_sounds
114 Use Cached Sounds. Default: Off.
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116 -[no]oss
117 Use OSS Sound Driver. Default: Off.
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119 -samplerate
120 Sample Rate. Default: 44100.
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122 -latency
123 Sound Latency. Default: 50.
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125 -mixquality
126 Mixing Quality. Default: 3.
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128 -vol Master Volume. Default: 100.
129
130 -intro_vol
131 Intro Music Volume. Default: 100.
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133 -sfx_vol
134 Sound Effects Volume. Default: 100.
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136 -music_vol
137 In-Game Music Volume. Default: 30.
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139 -reverb
140 Reverb Level. Default: 100.
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142 -vol_boost
143 Volume Boost. Default: 0.
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145 -[no]fullscreen
146 Fullscreen Display. Default: Off.
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148 -videodriver
149 Display Driver. Default: 0.
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151 -width Horizontal Resolution. Default: 640.
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153 -height
154 Vertical Resolution. Default: 480.
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156 -aspect
157 Pixel Aspect Ratio. Default: 1000.
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159 -depth Display Depth. Default: 0.
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161 -maxfps
162 Limit the framerate (fps). Saves power on laptops (75 works
163 well), and can also avoid long stalls due to timesharing and
164 background processes. Default: 100.
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166 -maxfpsstrict
167 Strictly Regulated fps. Default: 0.
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169 -buffer
170 Display Buffer Mode. Default: 1.
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172 -[no]shadow
173 Use Software Shadow Buffer. Default: On.
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175 -videomode
176 Video Mode. Default: 17200.
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178 -[no]vsync
179 Enable Vertical Sync. Default: On.
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181 -videopages
182 Number of Video Pages. Default: -1.
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184 -scalemode
185 Scaling Filter Mode. Default: 1.
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187 -[no]dither
188 Use Dithering. Default: On.
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190 -dither_type
191 Dither Type. Default: 0.
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193 -[no]broken_rgba8
194 Broken RGBA (OpenGL). Default: Off.
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196 -[no]alpha
197 Use Alpha Blending. Default: On.
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199 -brightness
200 Brightness. Default: 100.
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202 -contrast
203 Contrast. Default: 100.
204
205 -files Specify the root path of the game. Default: ""
206
207 -gfx Specify the path to the game's graphics data. Default: ""
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209 -sfx Specify the path to the game's sound data. Default: ""
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211 -scores
212 Specify the path to the game's score files. Default: ""
213
214 -size (Not saved!) Screen Size (Obsolete). Default: 0.
215
216 -wait Game Speed (Obsolete). Default: 30.
217
218 -bgm (Not saved!) Background Music File (Obsolete). Default: ""
219
220 -threshold
221 (Not saved!) Limiter Gain. Default: 200.
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223 -release
224 (Not saved!) Limiter Speed. Default: 50.
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226 -internalres
227 (Not saved!) Texture Resolution. Default: 1.
228
229 -last_profile
230 Last used player profile. Default: 0.
231
232 -number_of_joysticks
233 Number of Connected Joysticks. Default: 0.
234
235 -[no]showcfg
236 (Not saved!) Show Configuration. Default: Off.
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238 -[no]hiscores
239 (Not saved!) List High Scores. Default: Off.
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241 -[no]highscores
242 (Not saved!) List High Scores. Default: Off.
243
244 -[no]override
245 (Not saved!) Ignore Configuration File. Default: Off.
246
247 -[no]debug
248 (Not saved!) Enable Debug Features. Default: Off.
249
250 -[no]fps
251 (Not saved!) Display frames per second in game screen. Default:
252 Off.
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254 -[no]noframe
255 (Not saved!) Do not render rounded corners on the playfield.
256 Default: Off.
257
258 -[no]midi
259 (Not saved!) Enable MIDI Input. Default: Off.
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261 -[no]cheat
262 (Not saved!) Enable/disable cheat mode. Cheat mode allows any
263 level to be played, but highscores are not saved! Default: Off.
264
265 -[no]indicator
266 (Not saved!) Enable Collision Indicator Mode. Default: Off.
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268 -[no]pushmove
269 (Not saved!) Enable Push Move Mode. Default: Off.
270
271 -[no]noparachute
272 (Not saved!) Disable SDL Parachute. Default: Off.
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274 -[no]pollaudio
275 (Not saved!) Use Polling Audio Output. Default: Off.
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277 -[no]autoshot
278 (Not saved!) Ingame screenshots/movie. Default: Off.
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280 -[no]help
281 (Not saved!) Print usage info and exit. Default: Off.
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283 -[no]options_man
284 (Not saved!) Print options for 'man'. Default: Off.
285
287 ~/.kobodlrc
288 The per-user configuration file for Kobo Deluxe.
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291 Originally written by Akira Higuchi (a-higuti@math.hokudai.ac.jp),
292 XKobo was turned into Kobo Deluxe by David Olofson <david@olofson.net>
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295 Thanks, in no particular order, to...
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297 Akira Higuchi
298 Author of the Original XKobo.
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300 Masanao Izumo
301 Sound effects and original sound engine.
302
303 Torsten Giebl
304 Slackware.
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306 David Andersson
307 Various Good Ideas.
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309 Max Horn
310 Mac OS X & Build Script Patches.
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312 Jeremy Sheeley
313 Player Profiles.
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315 Tsuyoshi Iguchi
316 FreeBSD, NetBSD.
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318 Samuel Hart
319 Joystick Support.
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321 G. Low Solaris.
322
323 Gerry Jo Trick Jellestad
324 Testing and ideas.
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326 Riki Intel Compiler.
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328 Andreas Spaangberg
329 Sun Compiler & Bug Spotting.
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331 SixK Amiga Port.
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333 Joey Hess
334 Debian.
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336 Martijn van Oosterhout
337 FPS limiter.
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339 Antonio Messina
340 Stage 1601+ difficulty wrap, Always Fire option.
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342 Hans de Goede
343 Audio buffer handling bug.
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345 Marianne Ibbotson
346 "Autopause" idea.
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348 Sam Palmer
349 MS Windows testing.
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351 Michael Sterrett
352 glSDL issues.
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354 Sam Lantinga & Others
355 SDL, the Simple DirectMedia library.
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357 Members of the SDL mailing list
358 Testing and ideas.
359
361 Copyright (c) 1995, 1996 Akira Higuchi
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363 Copyright (C) 1997 Masanao Izumo
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365 Copyright (C) 1999-2001 Simon Peter
366
367 Copyright (C) 2002 Florian Schulze
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369 Copyright (C) 2002 Jeremy Sheeley
370
371 Copyright (C) 2005 Erik Auerswald
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373 Copyright (c) 1999-2007 David Olofson
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375 Kobo Deluxe is free software; you can redistribute it and/or modify it
376 under the terms of the GNU General Public License.
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380 26 December 2007 KOBODL(6)