1gamemode-simulate-game(1)gamemode-simulate-game man paggeamemode-simulate-game(1)
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NAME

6       gamemode-simulate-game - simulate a game using gamemode
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SYNOPSIS

9       gamemode-simulate-game
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DESCRIPTION

12       GameMode is a daemon/lib combo for Linux that allows games to request a
13       set of optimisations be temporarily applied to the host OS.
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15       The design has a clear cut abstraction between the host daemon and  li‐
16       brary  (gamemoded and libgamemode), and the client loaders (libgamemod‐
17       eauto and gamemode_client.h) that allows for safe usage without  worry‐
18       ing  about whether the daemon is installed or running. This design also
19       means that while the host library currently relies on systemd  for  ex‐
20       changing  messages with the daemon, it's entirely possible to implement
21       other internals that still work with the same clients.
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23       GameMode was designed primarily as a stop-gap solution to problems with
24       the  Intel and AMD CPU powersave or ondemand governors, but is intended
25       to be expanded beyond just CPU governor states, as there are  a  wealth
26       of automation tasks one might want to apply.
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USAGE

30       The  executable starts gamemode, sleeps for 10 seconds and stops it. It
31       will exit with zero if everything works fine, else it will print an er‐
32       ror and exit with one.
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34       To  use  this with a CI you might need to start a dbus session by hand.
35       This can be done with:
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37           dbus-run-session -- gamemode-simulate-game
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39       Note that this might output to stderr, even if it exits with zero.
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SEE ALSO

43       gamemoded(8), gamemoderun(1), dbus-run-session(1)
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ABOUT

47       GameMode  source  can  be  found  at   https://github.com/FeralInterac
48       tive/gamemode.git
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AUTHOR

52       Feral Interactive (linux-contact@feralinteractive.com)
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561.7                               26 May 2020        gamemode-simulate-game(1)
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