1AuSoundPlayFromBucket(3)   Library Functions Manual   AuSoundPlayFromBucket(3)
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Name

6       AuSoundPlayFromBucket - create a flow to play from a bucket.
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Synopsis

9       #include <audio/audiolib.h>
10       #include <audio/soundlib.h>
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12       AuEventHandlerRec  *AuSoundPlayFromBucket(server,  source, destination,
13       volume, callback, callback_data,  loop_count,  flow,  volume_mult_elem,
14       monitor_element, status)
15           AuServer *server;
16           AuBucketID source;
17           AuDeviceID destination;
18           AuFixedPoint volume;
19           void  (*callback)  (AuServer *, AuEventHandlerRec *, AuEvent *, Au‐
20       Pointer);
21           AuPointer callback_data;
22           int loop_count;
23           AuFlowID *flow; /* RETURN */
24           int *volume_mult_elem; /* RETURN */
25           int *monitor_element; /* RETURN */
26           AuStatus *status; /* RETURN */
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Arguments

29       server    Specifies the connection to the audio server.
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31       source    Specifies the bucket to play.
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33       destination
34                 Specifies the device to output the audio data.
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36       volume    Specifies the volume.
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38       callback  Specifies the procedure to be  called  for  additional  event
39                 processing.
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41       callback_data
42                 Specifies  any additional arguments to be passed to the call‐
43                 back.
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45       loop_count
46                 Specifies how many time the bucket should be played.
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48       flow      If non-NULL, returns the flow ID.
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50       volume_mult_elem
51                 If non-NULL, returns the index of the volume  multipler  ele‐
52                 ment.
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54       monitor_element
55                 If non-NULL, include an ExportMonitor element in the flow and
56                 return it's index.
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58       status    If non-NULL, flush the output buffer and  return  the  status
59                 from the server.
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Description

62       AuSoundPlayFromBucket  creates  a flow to play bucket on device and re‐
63       turns a pointer to the event handler created or NULL if  there  was  an
64       error.
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Errors

67       AuBadBucket, AuBadDevice.
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See Also

70       AuSoundPlay,  AuSoundPlayFromData, AuSoundPlayFromFile, AuSoundPlaySyn‐
71       chronousFromFile.
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73       audiolib - Network Audio System C Language Interface
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77soundlib                             1.9.5            AuSoundPlayFromBucket(3)
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