1al_draw_indexed_prim(3) al_draw_indexed_prim(3)
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6 al_draw_indexed_prim - Allegro 5 API
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9 #include <allegro5/allegro_primitives.h>
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11 int al_draw_indexed_prim(const void* vtxs, const ALLEGRO_VERTEX_DECL* decl,
12 ALLEGRO_BITMAP* texture, const int* indices, int num_vtx, int type)
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15 Draws a subset of the passed vertex array. This function uses an index
16 array to specify which vertices to use.
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18 Parameters:
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20 • texture - Texture to use, pass NULL to use only color shaded prim‐
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23 • vtxs - Pointer to an array of vertices
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25 • decl - Pointer to a vertex declaration. If set to NULL, the vtxs are
26 assumed to be of the ALLEGRO_VERTEX type
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28 • indices - An array of indices into the vertex array
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30 • num_vtx - Number of indices from the indices array you want to draw
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32 • type - A member of the ALLEGRO_PRIM_TYPE(3) enumeration, specifying
33 what kind of primitive to draw
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35 Returns: Number of primitives drawn
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38 ALLEGRO_VERTEX(3), ALLEGRO_PRIM_TYPE(3), ALLEGRO_VERTEX_DECL(3),
39 al_draw_prim(3)
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43Allegro reference manual al_draw_indexed_prim(3)