1al_get_default_shader_source(3)                al_get_default_shader_source(3)
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NAME

6       al_get_default_shader_source - Allegro 5 API
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SYNOPSIS

9              #include <allegro5/allegro.h>
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11              char const *al_get_default_shader_source(ALLEGRO_SHADER_PLATFORM platform,
12                 ALLEGRO_SHADER_TYPE type)
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DESCRIPTION

15       Returns a string containing the source code to Allegro’s default vertex
16       or pixel shader appropriate for the passed platform.  The ALLEGRO_SHAD‐
17       ER_AUTO  value  means  GLSL  is  used if OpenGL is being used otherwise
18       HLSL.  ALLEGRO_SHADER_AUTO requires that there is a current display set
19       on  the  calling  thread.  This function can return NULL if Allegro was
20       built without support for shaders of the selected platform.
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SINCE

23       5.1.6
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SEE ALSO

26       al_attach_shader_source(3)
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30Allegro reference manual                       al_get_default_shader_source(3)
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