1al_get_default_shader_source(3) al_get_default_shader_source(3)
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6 al_get_default_shader_source - Allegro 5 API
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9 #include <allegro5/allegro.h>
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11 char const *al_get_default_shader_source(ALLEGRO_SHADER_PLATFORM platform,
12 ALLEGRO_SHADER_TYPE type)
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15 Returns a string containing the source code to Allegro’s default vertex
16 or pixel shader appropriate for the passed platform. The ALLEGRO_SHAD‐
17 ER_AUTO value means GLSL is used if OpenGL is being used otherwise
18 HLSL. ALLEGRO_SHADER_AUTO requires that there is a current display set
19 on the calling thread. This function can return NULL if Allegro was
20 built without support for shaders of the selected platform.
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23 5.1.6
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26 al_attach_shader_source(3)
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30Allegro reference manual al_get_default_shader_source(3)